Rust Server RankThe weekly server chart
On air 11,806 servers on air 70,052 listening now 3,612 with a crowd 182 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

WhyNotRust

Online NA · us5 91.229.114.120:28015 checked 11m ago

vanilla
This week
5,077up 10.0k
Last week
No. 15,125
Peak
No. 4,632
Days on chart
40
0/ 100
players now
0% full
0
7-day average
peak 2
#5,077
rank
top 23% · #868 in NA
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep4,857
  2. 1 Oct13,580
  3. 8 Oct5,101
  4. 15 Oct8,206
  5. 22 Oct15,125
  6. now5,162
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers, top 47% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75114:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:40 UTC25d ago 1 – running 0
Thu 1 Oct, 18:08 UTC FW27d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Rustoria.co - US MondaysNA · groups of 12+ · weekly · 159 on average 120/ 200
  5. 5 Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average 9/ 100
  6. 6 Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average 6/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on WhyNotRust when wipe day comes?

1 players is the average busiest figure across its recent wipes. 29 hours after the latest wipe, the crowd hit its peak.

How often does WhyNotRust wipe?

Too few wipes are logged for WhyNotRust to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 25 days 20 hours.

Tags

Where does WhyNotRust appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature WhyNotRust: Rust community servers, charted, Best US Rust servers and The vanilla chart. Filter the server list by Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more and it shows up.

What is meant by the tags on WhyNotRust?

The game's server browser picks up the tags WhyNotRust publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer: RakNet; $rus5 (Region code): us5 is the region code; ^v (Vanilla): No changed rates, kits or rules: this is the game Facepunch ships; NA (North America): North America is where the browser lists it. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on WhyNotRust?

WhyNotRust runs a procedural map of size 4,000 with seed 1361231414, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on WhyNotRust, and what settings does it use?

No gather rate appears in WhyNotRust's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Its own description is vanilla: no changed rates, kits or rules: this is the game Facepunch ships. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is WhyNotRust on?

On Linux, WhyNotRust runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.

How dependable is WhyNotRust, and is it online?

You will find WhyNotRust online at this moment. Its own uptime figure puts the last restart at roughly 4 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does WhyNotRust run?

Its average over the last 48 hours was 87 server fps; 51 was the lowest it went. Buildings, deployables and everything else added up to as many as 91,862 entities. At its highest, memory use hit 2,777 MB. Lag, to players, is those two things together: low fps and a rising entity count.

In which location is WhyNotRust hosted?

Its region code is us5, it carries the NA tag, and it lists itself in North America under the name WhyNotRust. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 91.229.114.120:28015.

Numbers

How many players does WhyNotRust usually have?

The live picture at WhyNotRust: 0 players, 100 slots. Averaging 0 players over the last week, it hit a high of 2. Its busiest hour in the last 48 hours was 23:00 UTC, when it averaged 1 players.

Where does WhyNotRust place in the rankings?

In North America the player-hours chart puts WhyNotRust at #868; across all ranked servers that is #5,077 and the top 23% over the last seven days.

Connect

How do you get into WhyNotRust?

Press F1 in Rust to bring up the console, then enter client.connect 91.229.114.120:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$rus5,v2635,^v,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Capacity: 100 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer: RakNet.
$rus5
Region code us5 is the region code.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game Facepunch ships.

Region

NA
North America North America is where the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.