Rust Server RankThe weekly server chart
On air 11,808 servers on air 82,963 listening now 3,624 with a crowd 312 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

TEST

Offline 91.200.52.59:28015 checked 1d ago

This week
7,919up 5.0k
Last week
No. 12,874
Peak
No. 7,938
Days on chart
24
1/ 10
players now
10% full
1
7-day average
peak 1
#7,919
rank
top 36%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 22 Sep8,475
  2. 13 Oct8,984
  3. 20 Oct11,220
  4. now7,938
RankRank in region
15k10k15k20k20 Sep25 Sep13 Oct18 Oct22 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctMon 12 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 10:37 UTC4d ago 1 – running 1
Mon 12 Oct, 19:27 UTC17d ago 1 held half 12.6 days 1
Fri 9 Oct, 17:59 UTC20d ago – – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average 188/ 250
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 253/ 300
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average 681/ 800
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 39/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 768/ 900
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average 636/ 725
The request line

Quick answers

from the figures on this page

Wipe days

What should you expect on TEST when wipe day comes?

The busiest moments of its recent wipes averaged 1 players. It took 0 hours from the latest wipe for the crowd to peak. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does TEST wipe?

No next wipe can be predicted on TEST, which wipes at times that follow no pattern. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 4 days 11 hours is how long the current world has been up.

Tags

Where does TEST appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include TEST: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it shows up.

What do TEST's tags tell you?

Here are the tags TEST publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Running game build 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on TEST?

Generated by the game, the map on TEST is procedural.

What rules apply on TEST, and what settings does it use?

The name of TEST does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is TEST on?

The setup is Rust network protocol 2635 and build 168909 on Windows, and that is TEST. The same protocol is required to join, and Steam takes care of the update.

How reliable is TEST, and is it online now?

Last seen 25 hours ago, TEST is offline as you read this. 11 of 168 hours is 7% of the time over the last 7 full days. The first sighting here was on 20 September 2026, logged by Rust Server Rank.

Where in the world is TEST based?

No region is published by TEST. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 91.200.52.59:28015 is its address.

Numbers

Is TEST a busy server?

The last time TEST was seen was 25 hours ago; it is offline now. Averaging 1 players over the last week, it hit a high of 1. The busiest point in the last 48 hours came at 20:00 UTC, averaging 1 players.

Where does TEST place in the rankings?

A seven-day player-hours count places TEST at #7,919 across every ranked server, within the top 36%.

Connect

What is the way to join TEST?

In Rust, press F1 and enter client.connect 91.200.52.59:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Running game build 168909.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.