Rust Server RankThe weekly server chart
On air 11,757 servers on air 71,129 listening now 3,435 with a crowd 212 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Devblog 301 LAN

Offline 91.195.137.181:28015 checked 35d ago

This week
15,670up 167
Last week
No. 15,837
Peak
No. 15,472
Days on chart
9
0/ 20
players now
0% full
0
7-day average
peak –
#15,670
rank
top 71%
36d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep15,837
  2. now15,670
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

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  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 173/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average 535/ 675
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average 29/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 619/ 775
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 523/ 625
The request line

Quick answers

from the figures on this page

Wipe times

When does Devblog 301 LAN wipe?

No rhythm can be read yet from the wipes on record for Devblog 301 LAN. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 36 days 13 hours.

Tags

Which Rust Server Rank filters and lists does Devblog 301 LAN turn up in?

These Rust Server Rank lists include Devblog 301 LAN: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Devblog 301 LAN?

The game's server browser picks up the tags Devblog 301 LAN publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2602 (Protocol): Protocol 2602 is required, so your game must be on that version; cs132924 (Build): Running game build 132924; ptrak (Networking): Standard network layer: RakNet; $rger (Region code): Region code ger. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Devblog 301 LAN?

A procedural map is what Devblog 301 LAN runs, generated by the game.

What rules apply on Devblog 301 LAN, and what settings does it use?

No gather rate appears in Devblog 301 LAN's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched off.

About the server

Which Rust build is Devblog 301 LAN running?

The setup is Rust network protocol 2602 and build 132924 on Windows, and that is Devblog 301 LAN. The same protocol is required to join, and Steam takes care of the update.

How reliable is Devblog 301 LAN, and is it online now?

You will find Devblog 301 LAN offline right now, with its last sighting 35 days 10 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 23 September 2026 it first appeared on Rust Server Rank.

Where in the world is Devblog 301 LAN based?

There is no region published for Devblog 301 LAN, and its region code is ger. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 91.195.137.181:28015 is its address.

Population

What kind of population does Devblog 301 LAN carry?

The last time Devblog 301 LAN was seen was 35 days 10 hours ago; it is offline now.

Where does Devblog 301 LAN place in the rankings?

A seven-day player-hours count places Devblog 301 LAN at #15,670 across every ranked server, within the top 71%.

How to join

What is the way to join Devblog 301 LAN?

You can type client.connect 91.195.137.181:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$rger,v2602,gmrust,cs132924,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players Capacity: 20 slots.
ts8
Group limit This is the game default: 8 to a team.
v2602
Protocol Protocol 2602 is required, so your game must be on that version.
cs132924
Build Running game build 132924.
ptrak
Networking Standard network layer: RakNet.
$rger
Region code Region code ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.