Artist page · Community
Devblog 301 LAN
Offline 91.195.137.181:28015 checked 35d ago
- Last week
- No. 15,837
- Peak
- No. 15,472
- Days on chart
- 9
Rank
- 24 Sep15,837
- now15,670
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 140/ 250
- 2 Rustoria.co - EU East Long 173/ 250
- 3 Rusty Moose |EU Main| 535/ 675
- 4 Rustafied.com - EU Friday 29/ 100
- 5 Rustoria.co - EU Main 619/ 775
- 6 Rustoria.co - EU East Medium 523/ 625
Quick answers
Wipe times
When does Devblog 301 LAN wipe?
No rhythm can be read yet from the wipes on record for Devblog 301 LAN. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 36 days 13 hours.
Tags
Which Rust Server Rank filters and lists does Devblog 301 LAN turn up in?
These Rust Server Rank lists include Devblog 301 LAN: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Devblog 301 LAN?
The game's server browser picks up the tags Devblog 301 LAN publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2602 (Protocol): Protocol 2602 is required, so your game must be on that version; cs132924 (Build): Running game build 132924; ptrak (Networking): Standard network layer: RakNet; $rger (Region code): Region code ger. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
Which map is in play on Devblog 301 LAN?
A procedural map is what Devblog 301 LAN runs, generated by the game.
What rules apply on Devblog 301 LAN, and what settings does it use?
No gather rate appears in Devblog 301 LAN's name. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched off.
About the server
Which Rust build is Devblog 301 LAN running?
The setup is Rust network protocol 2602 and build 132924 on Windows, and that is Devblog 301 LAN. The same protocol is required to join, and Steam takes care of the update.
How reliable is Devblog 301 LAN, and is it online now?
You will find Devblog 301 LAN offline right now, with its last sighting 35 days 10 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 23 September 2026 it first appeared on Rust Server Rank.
Where in the world is Devblog 301 LAN based?
There is no region published for Devblog 301 LAN, and its region code is ger. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 91.195.137.181:28015 is its address.
Population
What kind of population does Devblog 301 LAN carry?
The last time Devblog 301 LAN was seen was 35 days 10 hours ago; it is offline now.
Where does Devblog 301 LAN place in the rankings?
A seven-day player-hours count places Devblog 301 LAN at #15,670 across every ranked server, within the top 71%.
How to join
What is the way to join Devblog 301 LAN?
You can type client.connect 91.195.137.181:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.