Artist page · Community
ServerName
Offline 91.149.115.24:28015 checked 41d ago
- Last week
- –
- Peak
- No. 14,992
- Days on chart
- 5
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 223/ 250
- 2 Rustoria.co - EU Main 14/ 250
- 3 Rusty Moose |EU Main| 18/ 250
- 4 Rustoria.co - EU East Long 133/ 200
- 5 Rustoria.co - EU East Medium 43/ 200
- 6 Rustafied.com - EU Friday 41/ 100
Quick answers
Reset schedule
On what schedule does ServerName wipe?
The record of wipes on ServerName is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 41 days 3 hours.
Lists and filters
Where does ServerName appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include ServerName: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do ServerName's tags tell you?
These are the tags ServerName puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): It holds 5 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on ServerName?
The game generates the procedural map that ServerName runs.
What rules apply on ServerName, and what settings does it use?
You will not find a gather rate in ServerName's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is ServerName running?
The setup is Rust network protocol 2633 and build 163794 on Windows, and that is ServerName. To join, your game must be on the same protocol; Steam handles that update.
How reliable is ServerName, and is it online now?
Down at the moment: ServerName was last seen 41 days 2 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 17 September 2026 it first appeared on Rust Server Rank.
In which location is ServerName hosted?
There is no region published for ServerName. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 91.149.115.24:28015.
Player count
What kind of population does ServerName carry?
The last time ServerName was seen was 41 days 2 hours ago; it is offline now.
What position does ServerName hold among Rust servers?
A seven-day player-hours count places ServerName at #15,517 across every ranked server, within the top –.
Connect
How do you get into ServerName?
You can type client.connect 91.149.115.24:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.