Artist page · Community
test
Offline 91.108.0.219:28015 checked 40d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 6
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 434/ 475
- 2 Rustoria.co - EU East Long 226/ 225
- 3 Rustoria.co - EU Main 27/ 250
- 4 Rusty Moose |EU Main| 30/ 250
- 5 Rustoria.co - EU East Medium 139/ 200
- 6 Rustafied.com - EU Friday 46/ 100
Quick answers
Reset schedule
How often does test wipe?
No rhythm can be read yet from the wipes on record for test. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 54 days 5 hours.
Tags
Where does test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on test?
The game's server browser picks up the tags test publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): It holds 75 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): To join, run the same version: protocol 2633; cs164530 (Build): The build is 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
On what map does test play?
Generated by the game, the map on test is procedural.
What rules apply on test, and what settings does it use?
The name of test does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is test running?
The setup is Rust network protocol 2633 and build 164530 on Linux, and that is test. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is test, and is it online now?
Down at the moment: test was last seen 40 days 2 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 17 September 2026, logged by Rust Server Rank.
Where in the world is test based?
No region is published by test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 91.108.0.219:28015 is its address.
Player count
Is test a busy server?
Right now test is offline, last seen 40 days 2 hours ago.
Where does test place in the rankings?
The last seven days of player hours rank test at #15,415, inside the top – of ranked servers.
How to join
What is the way to join test?
In Rust, press F1 and enter client.connect 91.108.0.219:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.