Artist page · Community
test
Offline 91.108.0.163:28015 checked 24d ago
- Last week
- No. 8,474
- Peak
- No. 8,400
- Days on chart
- 8
Rank
- 4 Oct8,474
- now13,861
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 468/ 575
- 2 Rustoria.co - EU East Long 280/ 400
- 3 Rusty Moose |EU Main| 40/ 250
- 4 Rustoria.co - EU Main 34/ 250
- 5 Rustafied.com - EU Friday 84/ 150
- 6 Rustoria.co - EU East Medium 104/ 200
Quick answers
Reset schedule
How often does test wipe?
Too few wipes are logged for test to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 27 days 1 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does test turn up in?
These Rust Server Rank lists include test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do test's tags tell you?
The game's server browser picks up the tags test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does test play?
Generated by the game, the map on test is procedural.
What settings and rules does test have in place?
The name of test does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.
Server details
Which Rust build is test running?
The setup is Rust network protocol 2634 and build 166652 on Linux, and that is test. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is test, and is it online?
Last seen 24 days 9 hours ago, test is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 4 October 2026, logged by Rust Server Rank.
In which location is test hosted?
No region comes from test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 91.108.0.163:28015.
Numbers
What kind of population does test carry?
The last time test was seen was 24 days 9 hours ago; it is offline now.
Where does test place in the rankings?
Over the last seven days, test has clocked the player hours that put it at #13,861, inside the top 61% of all ranked servers.
Connect
What is the way to join test?
In Rust, press F1 and enter client.connect 91.108.0.163:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.