Artist page · Community
TestServer
Offline 90.156.214.152:28015 checked 40d ago
- Last week
- –
- Peak
- No. 12,711
- Days on chart
- 6
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 165/ 250
- 2 Rustoria.co - EU East Long 116/ 200
- 3 Rusty Moose |EU Main| 18/ 250
- 4 Rustoria.co - EU Main 14/ 250
- 5 Rustafied.com - EU Friday 17/ 100
- 6 Rustoria.co - EU East Medium 25/ 200
Quick answers
Wipe days
On what schedule does TestServer wipe?
Too few wipes are logged for TestServer to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 40 days 14 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does TestServer turn up in?
These Rust Server Rank lists include TestServer: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on TestServer?
Here are the tags TestServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs164530 (Build): Build number: 164530; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
What settings and rules does TestServer have in place?
You will not find a gather rate in TestServer's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is TestServer running?
Rust network protocol 2633 and build 164530 is the version, Windows the system, and TestServer the server. Steam keeps it updated, but your game has to be on the same protocol to join.
Is TestServer online, and how often does it stay up?
Down at the moment: TestServer was last seen 40 days 12 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 18 September 2026, logged by Rust Server Rank.
Where in the world is TestServer based?
No region is published by TestServer. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 90.156.214.152:28015 is its address.
Population
Is TestServer a busy server?
Right now TestServer is offline, last seen 40 days 12 hours ago.
Where does TestServer sit in the Rust server rankings?
A seven-day player-hours count places TestServer at #13,243 across every ranked server, within the top –.
Connect
What is the way to join TestServer?
In Rust, press F1 and enter client.connect 90.156.214.152:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.