Rust Server RankThe weekly server chart
On air 11,749 servers on air 74,551 listening now 3,731 with a crowd 142 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Local Test Server

Offline 90.154.73.69:28015 checked 29d ago

This week
16,966down 1.5k
Last week
No. 15,493
Peak
No. 15,472
Days on chart
8
0/ 2
players now
0% full
0
7-day average
peak –
#16,966
rank
top 71%
29d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 28 Sep15,493
  2. now16,966
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average 674/ 725
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 432/ 475
  3. 3 Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average 40/ 250
  4. 4 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average 52/ 250
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average 228/ 250
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average 135/ 175
The request line

Quick answers

from the figures on this page

Wipe days

How often does Local Test Server wipe?

The record of wipes on Local Test Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 29 days 20 hours.

Tags

Where does Local Test Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Local Test Server: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do Local Test Server's tags tell you?

These are the tags Local Test Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): The build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Local Test Server?

Generated by the game, the map on Local Test Server is procedural.

What settings and rules does Local Test Server have in place?

The name of Local Test Server does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is on.

Server info

What Rust version is Local Test Server on?

Rust network protocol 2633 and build 165217 is the version, Windows the system, and Local Test Server the server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Local Test Server, and is it online?

Last seen 29 days 20 hours ago, Local Test Server is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 28 September 2026, logged by Rust Server Rank.

Where does Local Test Server sit?

No region is published by Local Test Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 90.154.73.69:28015 is its address.

Population

Is Local Test Server a busy server?

The last time Local Test Server was seen was 29 days 20 hours ago; it is offline now.

What position does Local Test Server hold among Rust servers?

The last seven days of player hours rank Local Test Server at #16,966, inside the top 71% of ranked servers.

Connect

How do you get into Local Test Server?

In Rust, press F1 and enter client.connect 90.154.73.69:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp2
Max players It holds 2 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs165217
Build The build is 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.