Artist page · Community
Test
Offline 90.154.71.158:28015 checked 4d ago
- Last week
- –
- Peak
- No. 15,266
- Days on chart
- 6
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 283/ 325
- 2 Rustoria.co - EU East Long 347/ 425
- 3 Rusty Moose |EU Main| 895/ 1000
- 4 Rustafied.com - EU Friday 49/ 100
- 5 Rustoria.co - EU Main 942/ 1000
- 6 Rustoria.co - EU East Medium 770/ 800
Quick answers
Wipe days
On what schedule does Test wipe?
The record of wipes on Test is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 4 days 23 hours.
Lists and filters
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists feature Test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week and it shows up.
What do Test's tags tell you?
The game's server browser picks up the tags Test publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; v2556 (Protocol): Your game has to match protocol 2556 to get in; cs104071 (Build): Running game build 104071; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $rger (Region code): ger is the region code. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
On what map does Test play?
A procedural map is what Test runs, generated by the game.
What rules apply on Test, and what settings does it use?
You will not find a gather rate in Test's name. No group limit is published. It runs survival, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is off.
Server info
What Rust version is Test on?
The setup is Rust network protocol 2556 and build 104071 on Windows, and that is Test. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Test, and is it online now?
Last seen 4 days 23 hours ago, Test is offline as you read this. It was up 0% of the time across the last 4 full days, 0 of 96 hours. On 24 October 2026 it first appeared on Rust Server Rank.
Where does Test sit?
There is no region published for Test, and its region code is ger. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 90.154.71.158:28015 is its address.
Player count
How many players does Test usually have?
The last time Test was seen was 4 days 23 hours ago; it is offline now. It averaged 0 players over the past seven days.
What position does Test hold among Rust servers?
The last seven days of player hours rank Test at #15,269, inside the top 68% of ranked servers.
How to join
What is the way to join Test?
Press F1 in Rust to bring up the console, then enter client.connect 90.154.71.158:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.