Artist page · Community
test
Offline 9.246.41.75:20000 checked 34d ago
- Last week
- No. 9,423
- Peak
- No. 9,331
- Days on chart
- 8
Rank
- 23 Sep9,423
- now14,163
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 572/ 675
- 2 Rustoria.co - EU East Long 363/ 525
- 3 Rusty Moose |EU Main| 43/ 250
- 4 Rustoria.co - EU Main 45/ 250
- 5 Rustafied.com - EU Friday 119/ 200
- 6 Rustoria.co - EU East Medium 140/ 300
Quick answers
Wipe times
When does test wipe?
The record of wipes on test is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 47 days 7 hours.
Lists and filters
Which Rust Server Rank filters and lists does test turn up in?
These Rust Server Rank lists feature test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on test?
Here are the tags test publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs165217 (Build): The build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does test play?
The game generates the procedural map that test runs.
What settings and rules does test have in place?
The name of test does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched off.
Server info
Which Rust build is test running?
On Windows, test runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of the update.
How reliable is test, and is it online now?
Down at the moment: test was last seen 34 days 23 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 23 September 2026 it first appeared on Rust Server Rank.
Where in the world is test based?
No region is published by test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 9.246.41.75:20000.
Population
What kind of population does test carry?
The last time test was seen was 34 days 23 hours ago; it is offline now.
Where does test place in the rankings?
A seven-day player-hours count places test at #14,163 across every ranked server, within the top 65%.
Join details
What is the way to join test?
In Rust, press F1 and enter client.connect 9.246.41.75:20000 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.