Artist page · Community
test
Offline 9.246.41.5:20000 checked 24d ago
- Last week
- No. 10,099
- Peak
- No. 9,865
- Days on chart
- 8
Rank
- 4 Oct10,099
- now14,639
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 636/ 675
- 2 Rustoria.co - EU East Long 485/ 525
- 3 Rusty Moose |EU Main| 59/ 250
- 4 Rustoria.co - EU Main 36/ 250
- 5 Rustafied.com - EU Friday 138/ 200
- 6 Rustoria.co - EU East Medium 255/ 300
Quick answers
Wipe times
On what schedule does test wipe?
No rhythm can be read yet from the wipes on record for test. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 26 days 1 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does test turn up in?
These Rust Server Rank lists feature test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What is meant by the tags on test?
Here are the tags test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): The build is 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does test play?
The game generates the procedural map that test runs.
What settings and rules does test have in place?
The name of test does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is off.
Server info
Which Rust build is test running?
On Windows, test runs Rust network protocol 2634 and build 166652. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is test, and is it online now?
Last seen 24 days 1 hours ago, test is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 4 October 2026, logged by Rust Server Rank.
In which location is test hosted?
No region is published by test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 9.246.41.5:20000.
Numbers
Is test a busy server?
Right now test is offline, last seen 24 days 1 hours ago.
Where does test place in the rankings?
A seven-day player-hours count places test at #14,639 across every ranked server, within the top 65%.
How to join
What is the way to join test?
In Rust, press F1 and enter client.connect 9.246.41.5:20000 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.