Artist page · Community
typical TEST
Offline 9.244.19.246:28015 checked 41d ago
- Last week
- –
- Peak
- No. 15,359
- Days on chart
- 4
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 451/ 250
- 2 Rustoria.co - EU East Long 307/ 325
- 3 Rustoria.co - EU Main 22/ 250
- 4 Rusty Moose |EU Main| 30/ 250
- 5 Rustoria.co - EU East Medium 157/ 200
- 6 Rustafied.com - EU Friday 75/ 100
Quick answers
Wipe days
How often does typical TEST wipe?
No rhythm can be read yet from the wipes on record for typical TEST. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 46 days 12 hours.
Tags
Where does typical TEST appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature typical TEST: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on typical TEST?
The game's server browser picks up the tags typical TEST publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To join, run the same version: protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on typical TEST?
A procedural map is what typical TEST runs, generated by the game.
What settings and rules does typical TEST have in place?
No gather rate appears in typical TEST's name. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.
Server info
What Rust version is typical TEST on?
Rust network protocol 2633 and build 163794 is the version, Linux the system, and typical TEST the server. To join, your game must be on the same protocol; Steam handles that update.
Is typical TEST online, and how often does it stay up?
Last seen 41 days 15 hours ago, typical TEST is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 15 September 2026 for the first time.
In which location is typical TEST hosted?
There is no region published for typical TEST. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 9.244.19.246:28015.
Numbers
What kind of population does typical TEST carry?
Offline at the moment, typical TEST was last seen 41 days 15 hours ago.
Where does typical TEST sit in the Rust server rankings?
A seven-day player-hours count places typical TEST at #15,521 across every ranked server, within the top –.
Connect
What is the way to join typical TEST?
In Rust, press F1 and enter client.connect 9.244.19.246:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.