Artist page · Community
Test
Offline 89.208.22.43:28015 checked 44d ago
- Last week
- –
- Peak
- –
- Days on chart
- –
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 484/ 525
- 2 Rustoria.co - EU Main 27/ 250
- 3 Rusty Moose |EU Main| 50/ 250
- 4 Rustoria.co - EU East Long 234/ 275
- 5 Rustoria.co - EU East Medium 86/ 200
- 6 Rustafied.com - EU Friday 94/ 150
Quick answers
Wipe days
On what schedule does Test wipe?
No rhythm can be read yet from the wipes on record for Test. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been on this world for 44 days 9 hours.
Tags
Where does Test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include Test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do Test's tags tell you?
These are the tags Test puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs163794 (Build): Running game build 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Settings
Which map is in play on Test?
Generated by the game, the map on Test is procedural.
What rules apply on Test, and what settings does it use?
No gather rate appears in Test's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
Server details
What Rust version is Test on?
On Windows, Test runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles that update.
How reliable is Test, and is it online now?
Last seen 44 days 8 hours ago, Test is offline as you read this. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Where does Test sit?
No region comes from Test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 89.208.22.43:28015 is its address.
Player count
How many players does Test usually have?
Right now Test is offline, last seen 44 days 8 hours ago.
How to join
What is the way to join Test?
You can type client.connect 89.208.22.43:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.