Rust Server RankThe weekly server chart
On air 11,613 servers on air 33,251 listening now 2,788 with a crowd 71 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

LAG-TEAM

Offline 89.179.241.141:28015 checked 20d ago

This week
15,825down 8.8k
Last week
No. 7,033
Peak
No. 6,636
Days on chart
26
0/ 5
players now
0% full
0
7-day average
peak –
#15,825
rank
top 72%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep7,220
  2. 1 Oct10,656
  3. 8 Oct7,033
  4. now15,825
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:11 UTC26d ago 1 – running 0
Sun 20 Sep, 16:59 UTC38d ago 1 halved by day 5 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average 164/ 250
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 170/ 200
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 18/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average 15/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 14/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 76/ 200
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on LAG-TEAM when wipe day comes?

Averaged over its recent wipes, the crowd reached 1 at the peak. 1 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. If the crowd did not hold, it was under half by day 5.

How often does LAG-TEAM wipe?

No rhythm can be read yet from the wipes on record for LAG-TEAM. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 26 days 11 hours is how long the current world has been up.

Tag guide

Where does LAG-TEAM appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature LAG-TEAM: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What do LAG-TEAM's tags tell you?

The game's server browser picks up the tags LAG-TEAM publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does LAG-TEAM play?

LAG-TEAM runs a procedural map of size 3,700 with seed 420830277, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on LAG-TEAM, and what settings does it use?

You will not find a gather rate in LAG-TEAM's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is LAG-TEAM running?

On Windows, LAG-TEAM runs Rust network protocol 2634 and build 166652. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is LAG-TEAM, and is it online now?

Down at the moment: LAG-TEAM was last seen 20 days 7 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 13 September 2026 for the first time.

In which location is LAG-TEAM hosted?

No region comes from LAG-TEAM. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 89.179.241.141:28015.

Population

Is LAG-TEAM a busy server?

Right now LAG-TEAM is offline, last seen 20 days 7 hours ago.

Where does LAG-TEAM place in the rankings?

Over the last seven days, LAG-TEAM has clocked the player hours that put it at #15,825, inside the top 72% of all ranked servers.

How to join

What is the way to join LAG-TEAM?

In Rust, press F1 and enter client.connect 89.179.241.141:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs166652
Build Running game build 166652.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.