Artist page · Community
selftest
Offline 88.212.16.66:28116 checked 33d ago
- Last week
- No. 13,102
- Peak
- No. 13,053
- Days on chart
- 10
Rank
- 26 Sep13,102
- now16,661
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 338/ 375
- 2 Rustoria.co - EU East Long 441/ 475
- 3 Rusty Moose |EU Main| 979/ 1000
- 4 Rustafied.com - EU Friday 46/ 100
- 5 Rustoria.co - EU Main 985/ 1000
- 6 Rustoria.co - US Main 64/ 250
Quick answers
Wipe days
On what schedule does selftest wipe?
No rhythm can be read yet from the wipes on record for selftest. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server.
Tag guide
Where does selftest appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include selftest: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.
What is meant by the tags on selftest?
Here are the tags selftest publishes, read by the game's server browser: mp2 (Max players): The slot count is 2; v1069 (Protocol): Your game has to match protocol 1069 to get in; rust (Custom tag): A plugin or the owner set this tag, and it is not one of Rust's standard tags. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
What rules apply on selftest, and what settings does it use?
No gather rate appears in selftest's name. No group limit is published. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is selftest running?
The setup is Rust network protocol 1069 on Windows, and that is selftest. To join, your game must be on the same protocol; Steam handles that update.
How reliable is selftest, and is it online now?
Down at the moment: selftest was last seen 33 days 6 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 24 September 2026 it first appeared on Rust Server Rank.
In which location is selftest hosted?
There is no region published for selftest. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 88.212.16.66:28116.
Numbers
How many players does selftest usually have?
The last time selftest was seen was 33 days 6 hours ago; it is offline now.
Where does selftest sit in the Rust server rankings?
A seven-day player-hours count places selftest at #16,661 across every ranked server, within the top 71%.
How to join
What is the way to join selftest?
You can type client.connect 88.212.16.66:28116 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.