Artist page · Community
selftest
Offline 88.212.16.66:28016 checked 34d ago
- Last week
- No. 13,973
- Peak
- No. 13,705
- Days on chart
- 9
Rank
- 24 Sep13,973
- now15,749
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 463/ 475
- 2 Rustoria.co - EU East Long 399/ 375
- 3 Rusty Moose |EU Main| 51/ 250
- 4 Rustoria.co - EU Main 35/ 250
- 5 Rustafied.com - EU Friday 53/ 100
- 6 Rustoria.co - EU East Medium 152/ 200
Quick answers
Wipe times
When does selftest wipe?
Too few wipes are logged for selftest to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it.
Tags
Which Rust Server Rank filters and lists does selftest turn up in?
These Rust Server Rank lists feature selftest: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all and it shows up.
What do selftest's tags tell you?
Here are the tags selftest publishes, read by the game's server browser: mp2 (Max players): The slot count is 2; v1069 (Protocol): Protocol 1069 is required, so your game must be on that version; rust (Custom tag): The owner or a plugin set this tag; Rust does not ship it as standard. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
What rules apply on selftest, and what settings does it use?
No gather rate appears in selftest's name. No group limit is published. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is selftest running?
Rust network protocol 1069 is the version, Windows the system, and selftest the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is selftest, and is it online now?
Down at the moment: selftest was last seen 34 days 20 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 23 September 2026, logged by Rust Server Rank.
In which location is selftest hosted?
No region is published by selftest. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 88.212.16.66:28016 is its address.
Numbers
Is selftest a busy server?
The last time selftest was seen was 34 days 20 hours ago; it is offline now.
Where does selftest place in the rankings?
A seven-day player-hours count places selftest at #15,749 across every ranked server, within the top 71%.
How to join
How do you get into selftest?
You can type client.connect 88.212.16.66:28016 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.