Artist page · Community
test
Offline 88.204.55.228:28015 checked 40d ago
- Last week
- –
- Peak
- No. 11,348
- Days on chart
- 7
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 344/ 400
- 2 Rustoria.co - EU East Long 459/ 500
- 3 Rusty Moose |EU Main| 982/ 1000
- 4 Rustafied.com - EU Friday 48/ 100
- 5 Rustoria.co - EU Main 983/ 1000
- 6 Rustoria.co - US Main 50/ 250
Quick answers
Wipe days
How often does test wipe?
Too few wipes are logged for test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 40 days 7 hours.
Tag guide
Which Rust Server Rank filters and lists does test turn up in?
These Rust Server Rank lists include test: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on test?
Here are the tags test publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does test play?
A procedural map is what test runs, generated by the game.
What settings and rules does test have in place?
You will not find a gather rate in test's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.
About the server
What Rust version is test on?
Rust network protocol 2633 and build 164530 is the version, Windows the system, and test the server. Steam keeps it updated, but your game has to be on the same protocol to join.
How reliable is test, and is it online now?
You will find test offline right now, with its last sighting 40 days 4 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 19 September 2026 it first appeared on Rust Server Rank.
Where in the world is test based?
There is no region published for test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 88.204.55.228:28015.
Player count
Is test a busy server?
Offline at the moment, test was last seen 40 days 4 hours ago.
Where does test sit in the Rust server rankings?
A seven-day player-hours count places test at #14,101 across every ranked server, within the top –.
Connect
How do you get into test?
In Rust, press F1 and enter client.connect 88.204.55.228:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.