Rust Server RankThe weekly server chart
On air 11,830 servers on air 81,821 listening now 3,745 with a crowd 270 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Development Server

Offline 88.169.122.249:28015 checked 3d ago

This week
15,335down 210
Last week
No. 15,125
Peak
No. 15,119
Days on chart
12
0/ 3
players now
0% full
0
7-day average
peak –
#15,335
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 20 Oct15,230
  2. now15,349
RankRank in region
15k10k15k20k16 Oct18 Oct20 Oct23 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 426/ 450
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average 163/ 250
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 57/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average 185/ 250
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average 323/ 225
The request line

Quick answers

from the figures on this page

Wipe times

On what schedule does Development Server wipe?

The record of wipes on Development Server is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 13 days 6 hours is how long the current world has been up.

Lists and filters

Which Rust Server Rank filters and lists does Development Server turn up in?

These Rust Server Rank lists include Development Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do Development Server's tags tell you?

The game's server browser picks up the tags Development Server publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Development Server?

A procedural map is what Development Server runs, generated by the game.

What rules apply on Development Server, and what settings does it use?

No gather rate appears in Development Server's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is on.

Server details

Which Rust build is Development Server running?

The setup is Rust network protocol 2634 and build 167781 on Windows, and that is Development Server. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Development Server, and is it online?

Last seen 3 days 5 hours ago, Development Server is offline as you read this. It was up 1% of the time across the last 7 full days, 2 of 168 hours. The first sighting here was on 16 October 2026, logged by Rust Server Rank.

Where does Development Server sit?

No region is published by Development Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 88.169.122.249:28015.

Player count

What kind of population does Development Server carry?

Right now Development Server is offline, last seen 3 days 5 hours ago. The seven-day average for players is 0.

Where does Development Server sit in the Rust server rankings?

Over the last seven days, Development Server has clocked the player hours that put it at #15,335, inside the top 69% of all ranked servers.

How to join

What is the way to join Development Server?

In Rust, press F1 and enter client.connect 88.169.122.249:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp3
Max players The slot count is 3.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol To join, run the same version: protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.