Rust Server RankThe weekly server chart
On air 11,647 servers on air 49,596 listening now 3,216 with a crowd 108 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Development Server

Offline 88.138.7.73:28015 checked 15d ago

This week
13,351down 436
Last week
No. 12,915
Peak
No. 12,649
Days on chart
8
1/ 10
players now
10% full
0
7-day average
peak –
#13,351
rank
top 61%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 12 Oct12,915
  2. now13,351
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average 472/ 475
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 293/ 225
  3. 3 Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average 34/ 250
  4. 4 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average 35/ 250
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average 147/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 62/ 100
The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does Development Server wipe?

Too few wipes are logged for Development Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 19 days 14 hours.

Tag guide

Which Rust Server Rank filters and lists does Development Server turn up in?

These Rust Server Rank lists include Development Server: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Development Server?

These are the tags Development Server puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167231 (Build): Running game build 167231; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on Development Server?

Generated by the game, the map on Development Server is procedural.

What rules apply on Development Server, and what settings does it use?

The name of Development Server does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is Development Server running?

On Windows, Development Server runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles that update.

Is Development Server online, and how often does it stay up?

Last seen 15 days 18 hours ago, Development Server is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. On 12 October 2026 it first appeared on Rust Server Rank.

Where does Development Server sit?

No region is published by Development Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 88.138.7.73:28015 is its address.

Population

Is Development Server a busy server?

Offline at the moment, Development Server was last seen 15 days 18 hours ago.

Where does Development Server place in the rankings?

The last seven days of player hours rank Development Server at #13,351, inside the top 61% of ranked servers.

How to join

What is the way to join Development Server?

In Rust, press F1 and enter client.connect 88.138.7.73:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167231
Build Running game build 167231.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.