Rust Server RankThe weekly server chart
On air 11,854 servers on air 100,165 listening now 3,872 with a crowd 533 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

Pop_Rust_Classic

Online 87.224.251.94:39998 checked 10m ago

monthly wipes vanillaoxide
This week
3,806down 452
Last week
No. 3,354
Peak
No. 2,627
Days on chart
40
0/ 200
players now
0% full
1
7-day average
peak 5
#3,806
rank
top 17%
28d ago
last wipe
monthly schedule
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 24 Sep3,782
  2. 1 Oct3,825
  3. 8 Oct2,627
  4. 15 Oct3,323
  5. 22 Oct3,354
  6. now4,476
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0246821:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

7
wipe-day peak
players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW28d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 344/ 425
  2. 2 Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average 238/ 300
  3. 3 [EU East] Facepunch 4EU · groups of 8+ · monthly · 161 on average 137/ 350
  4. 4 [EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average 166/ 400
  5. 5 Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average 96/ 200
  6. 6 Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 124 on average 115/ 150
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on Pop_Rust_Classic when wipe day comes?

The busiest moments of its recent wipes averaged 7 players. It took 23 hours from the latest wipe for the crowd to peak.

On what schedule does Pop_Rust_Classic wipe?

There is one wipe a month on Pop_Rust_Classic: the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it is running now dates from 28 days 1 hours. Wipes are set to monthly, as its tags state.

Tag guide

Where does Pop_Rust_Classic appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Pop_Rust_Classic: Rust community servers, charted and The vanilla chart. Filter the server list by Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it shows up.

What do Pop_Rust_Classic's tags tell you?

The game's server browser picks up the tags Pop_Rust_Classic publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; ^m (Monthly): Monthly wipes, plus Facepunch's force wipe; ^v (Vanilla): As Facepunch ships it: rates, kits and rules all unchanged; ^o (Oxide): The Oxide (uMod) plugin framework is installed. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Pop_Rust_Classic play?

A procedural map of size 4,500 with seed 1189436084 is what Pop_Rust_Classic runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on Pop_Rust_Classic, and what settings does it use?

No gather rate appears in Pop_Rust_Classic's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. The plugins it runs are Oxide. Its own description is vanilla: as Facepunch ships it: rates, kits and rules all unchanged. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is Pop_Rust_Classic running?

On Windows, Pop_Rust_Classic runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Pop_Rust_Classic, and is it online?

Right now Pop_Rust_Classic is up and taking players. About 47 hours ago it restarted last, judged by its reported uptime. 167 of 168 hours is 99% of the time over the last 7 full days. The first sighting here was on 13 September 2026, logged by Rust Server Rank.

Is Pop_Rust_Classic smooth to play on?

Never below 28, it averaged 40 server fps across the last 48 hours. Buildings, deployables and everything else added up to as many as 122,614 entities. At its highest, memory use hit 3,799 MB. What you feel as lag is low fps and an entity count on the way up.

In which location is Pop_Rust_Classic hosted?

No region comes from Pop_Rust_Classic. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 87.224.251.94:39998.

Player count

What kind of population does Pop_Rust_Classic carry?

Of 200 slots on Pop_Rust_Classic, 0 are taken at the moment. It peaked at 5 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 14:00 UTC, when it averaged 4 players.

What position does Pop_Rust_Classic hold among Rust servers?

A seven-day player-hours count places Pop_Rust_Classic at #3,806 across every ranked server, within the top 17%.

Join details

What is the way to join Pop_Rust_Classic?

Press F1 in Rust to bring up the console, then enter client.connect 87.224.251.94:39998. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Head to https://t.me/rust_pve for its website.

Genre tags

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, standard Rust style.
mp200
Max players It holds 200 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Monthly wipes, plus Facepunch's force wipe.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules all unchanged.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.