Rust Server RankThe weekly server chart
On air 11,875 servers on air 97,136 listening now 3,915 with a crowd 398 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Cyberbunny Staging Server

Offline 86.191.66.215:28015 checked 34d ago

This week
13,392down 1.1k
Last week
No. 12,266
Peak
No. 12,237
Days on chart
8
1/ 20
players now
5% full
0
7-day average
peak –
#13,392
rank
top 60%
35d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep12,266
  2. now13,392
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 975/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 60/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 990/ 1000
  6. 6 Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 30/ 250
The request line

Quick answers

from the figures on this page

Wipe times

When does Cyberbunny Staging Server wipe?

No rhythm can be read yet from the wipes on record for Cyberbunny Staging Server. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 35 days 2 hours.

Lists and filters

Which Rust Server Rank filters and lists does Cyberbunny Staging Server turn up in?

These Rust Server Rank lists feature Cyberbunny Staging Server: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

How should you read the tags on Cyberbunny Staging Server?

The game's server browser picks up the tags Cyberbunny Staging Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

Which map is in play on Cyberbunny Staging Server?

A procedural map is what Cyberbunny Staging Server runs, generated by the game.

What rules apply on Cyberbunny Staging Server, and what settings does it use?

No gather rate appears in Cyberbunny Staging Server's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Cyberbunny Staging Server on?

The setup is Rust network protocol 2633 and build 165217 on Windows, and that is Cyberbunny Staging Server. The same protocol is required to join, and Steam takes care of the update.

How reliable is Cyberbunny Staging Server, and is it online now?

You will find Cyberbunny Staging Server offline right now, with its last sighting 34 days 23 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 24 September 2026 it first appeared on Rust Server Rank.

Where does Cyberbunny Staging Server sit?

No region is published by Cyberbunny Staging Server. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 86.191.66.215:28015.

Population

How many players does Cyberbunny Staging Server usually have?

Right now Cyberbunny Staging Server is offline, last seen 34 days 23 hours ago.

Where does Cyberbunny Staging Server sit in the Rust server rankings?

Over the last seven days, Cyberbunny Staging Server has clocked the player hours that put it at #13,392, inside the top 60% of all ranked servers.

Connect

How do you get into Cyberbunny Staging Server?

Press F1 in Rust to bring up the console, then enter client.connect 86.191.66.215:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players It holds 20 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs165217
Build Build number: 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.