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cdogservers.net - Public
Online 86.135.82.110:28015 checked 2h ago
- Last week
- No. 15,173
- Peak
- No. 15,125
- Days on chart
- 8
Rank
- 21 Oct15,173
- now15,452
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 636/ 675
- 2 Rustoria.co - EU East Long 485/ 525
- 3 Rusty Moose |EU Main| 59/ 250
- 4 Rustoria.co - EU Main 36/ 250
- 5 Rustafied.com - EU Friday 138/ 200
- 6 Rustoria.co - EU East Medium 255/ 300
Quick answers
Wipe times
When does cdogservers.net - Public wipe?
Too few wipes are logged for cdogservers.net - Public to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 8 days 18 hours.
Tags
Where does cdogservers.net - Public appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature cdogservers.net - Public: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do cdogservers.net - Public's tags tell you?
These are the tags cdogservers.net - Public puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): Capacity: 400 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): The build is 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Map and rules
Which map is in play on cdogservers.net - Public?
cdogservers.net - Public runs a procedural map of size 6,000 with seed 1337, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.
What settings and rules does cdogservers.net - Public have in place?
You will not find a gather rate in cdogservers.net - Public's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.
Server details
What Rust version is cdogservers.net - Public on?
Rust network protocol 2634 and build 167781 is the version, Windows the system, and cdogservers.net - Public the server. The same protocol is required to join, and Steam takes care of the update.
How reliable is cdogservers.net - Public, and is it online now?
You will find cdogservers.net - Public online at this moment. About 18 hours ago it restarted last, judged by its reported uptime. It was up 95% of the time across the last 6 full days, 137 of 144 hours. On 21 October 2026 it first appeared on Rust Server Rank.
How smoothly does cdogservers.net - Public run?
The last 48 hours gave an average of 92 server fps, with a floor of 64. Buildings, deployables and everything else added up to as many as 209,347 entities. At its highest, memory use hit 4,154 MB. Players call it lag: fps falling and entities piling up.
Where does cdogservers.net - Public sit?
No region comes from cdogservers.net - Public. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 86.135.82.110:28015.
Population
What kind of population does cdogservers.net - Public carry?
Right now 0 players are on cdogservers.net - Public, with 400 slots in total. It averaged 0 players over the past seven days.
What position does cdogservers.net - Public hold among Rust servers?
A seven-day player-hours count places cdogservers.net - Public at #15,373 across every ranked server, within the top 69%.
Connect
How do you get into cdogservers.net - Public?
Press F1 in Rust to bring up the console, then enter client.connect 86.135.82.110:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.