Artist page · Community
Nono Dev Lab
Offline 86.122.162.74:28015 checked 10d ago
- Last week
- No. 15,648
- Peak
- No. 15,125
- Days on chart
- 8
Rank
- 18 Oct15,648
- now15,322
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 187/ 250
- 2 Rustoria.co - EU East Long 118/ 200
- 3 Rusty Moose |EU Main| 19/ 250
- 4 Rustoria.co - EU Main 12/ 250
- 5 Rustafied.com - EU Friday 19/ 100
- 6 Rustoria.co - EU East Medium 26/ 225
Quick answers
Wipe times
When does Nono Dev Lab wipe?
Too few wipes are logged for Nono Dev Lab to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 10 days 15 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does Nono Dev Lab turn up in?
These Rust Server Rank lists include Nono Dev Lab: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Nono Dev Lab?
These are the tags Nono Dev Lab puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
Which map is in play on Nono Dev Lab?
Generated by the game, the map on Nono Dev Lab is procedural.
What rules apply on Nono Dev Lab, and what settings does it use?
The name of Nono Dev Lab does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched off.
About the server
What Rust version is Nono Dev Lab on?
On Windows, Nono Dev Lab runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.
Is Nono Dev Lab online, and how often does it stay up?
You will find Nono Dev Lab offline right now, with its last sighting 10 days 15 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. On 18 October 2026 it first appeared on Rust Server Rank.
In which location is Nono Dev Lab hosted?
No region comes from Nono Dev Lab. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 86.122.162.74:28015.
Player count
How many players does Nono Dev Lab usually have?
Right now Nono Dev Lab is offline, last seen 10 days 15 hours ago.
What position does Nono Dev Lab hold among Rust servers?
A seven-day player-hours count places Nono Dev Lab at #15,322 across every ranked server, within the top 70%.
How to join
How do you get into Nono Dev Lab?
Press F1 in Rust to bring up the console, then enter client.connect 86.122.162.74:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.