Rust Server RankThe weekly server chart
On air 11,815 servers on air 73,779 listening now 3,763 with a crowd 147 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

nameserver

Offline 85.26.241.25:28015 checked 21d ago

This week
12,187down 1.3k
Last week
No. 10,932
Peak
No. 10,645
Days on chart
24
2/ 15
players now
13% full
0
7-day average
peak –
#12,187
rank
top 54%
25d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Sep11,701
  2. 29 Sep13,219
  3. 6 Oct10,932
  4. now12,187
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6.3 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:22 UTC25d ago 2 – running 1
Fri 25 Sep, 23:23 UTC31d ago 1 held half 6.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average 650/ 700
  2. 2 Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average 45/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average 87/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average 365/ 400
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 165/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average 157/ 225
The request line

Quick answers

from the figures on this page

Reset schedule

What should you expect on nameserver when wipe day comes?

The busiest moments of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 30 hours in. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does nameserver wipe?

No rhythm can be read yet from the wipes on record for nameserver. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 25 days 15 hours.

Lists and filters

Which Rust Server Rank filters and lists does nameserver turn up in?

These Rust Server Rank lists include nameserver: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What is meant by the tags on nameserver?

These are the tags nameserver puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs166494 (Build): The build is 166494; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

Which map is in play on nameserver?

A procedural map is what nameserver runs, generated by the game.

What settings and rules does nameserver have in place?

The name of nameserver does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is nameserver running?

The setup is Rust network protocol 2634 and build 166494 on Windows, and that is nameserver. Steam keeps it updated, but your game has to be on the same protocol to join.

Is nameserver online, and how often does it stay up?

You will find nameserver offline right now, with its last sighting 21 days 9 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 20 September 2026, logged by Rust Server Rank.

In which location is nameserver hosted?

No region comes from nameserver. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.26.241.25:28015.

Population

Is nameserver a busy server?

Right now nameserver is offline, last seen 21 days 9 hours ago.

Where does nameserver place in the rankings?

A seven-day player-hours count places nameserver at #12,187 across every ranked server, within the top 54%.

Join details

What is the way to join nameserver?

Press F1 in Rust to bring up the console, then enter client.connect 85.26.241.25:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players It holds 15 players.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs166494
Build The build is 166494.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.