Rust Server RankThe weekly server chart
On air 11,658 servers on air 32,604 listening now 2,794 with a crowd 75 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

4Netplayers Rust Server

Offline 85.14.221.144:28015 checked 4d ago

This week
15,349down 224
Last week
No. 15,125
Peak
No. 15,125
Days on chart
16
0/ 10
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct15,854
  2. 22 Oct15,125
  3. now15,349
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 14/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average 17/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average 15/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average 34/ 200
The request line

Quick answers

from the figures on this page

Wipe times

When does 4Netplayers Rust Server wipe?

The record of wipes on 4Netplayers Rust Server is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 14 days 8 hours.

Lists and filters

Where does 4Netplayers Rust Server appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include 4Netplayers Rust Server: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do 4Netplayers Rust Server's tags tell you?

These are the tags 4Netplayers Rust Server puts out, and the game's server browser reads them: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): The build is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

On what map does 4Netplayers Rust Server play?

The map on 4Netplayers Rust Server is procedural, size 4,000, seed 1234567890, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What settings and rules does 4Netplayers Rust Server have in place?

No gather rate appears in 4Netplayers Rust Server's name. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is 4Netplayers Rust Server on?

Rust network protocol 2634 and build 167781 is the version, Linux the system, and 4Netplayers Rust Server the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is 4Netplayers Rust Server, and is it online now?

Last seen 4 days 7 hours ago, 4Netplayers Rust Server is offline as you read this. Across the last 7 full days it stayed up for 69 of 168 hours, 41% of the time. It came to Rust Server Rank on 14 October 2026 for the first time.

In which location is 4Netplayers Rust Server hosted?

No region is published by 4Netplayers Rust Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 85.14.221.144:28015.

Numbers

Is 4Netplayers Rust Server a busy server?

The last time 4Netplayers Rust Server was seen was 4 days 7 hours ago; it is offline now. It averaged 0 players over the past seven days.

What position does 4Netplayers Rust Server hold among Rust servers?

The last seven days of player hours rank 4Netplayers Rust Server at #15,349, inside the top 69% of ranked servers.

Join details

What is the way to join 4Netplayers Rust Server?

You can type client.connect 85.14.221.144:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build The build is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.