Rust Server RankThe weekly server chart
On air 11,630 servers on air 38,873 listening now 2,981 with a crowd 102 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Online 85.1.29.131:28015 checked 7m ago

This week
10,434down 7
Last week
No. 10,427
Peak
No. 7,790
Days on chart
36
0/ 50
players now
0% full
0
7-day average
peak 2
#10,434
rank
top 47%
9d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 20 Sep7,790
  2. 27 Sep15,323
  3. 4 Oct10,943
  4. 11 Oct15,976
  5. 21 Oct10,427
  6. now10,437
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct21 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Sound check

Server performance

010020030040008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 41 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 18:12 UTC9d ago 0 – running 0
Fri 2 Oct, 06:48 UTC26d ago 1 halved by day 3 16.5 days 0
Thu 1 Oct, 03:04 UTC27d ago 0 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average 325/ 300
  2. 2 Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average 22/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average 19/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 201/ 200
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average 97/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 30/ 100
The request line

Quick answers

from the figures on this page

Wipe times

What happens on wipe day at REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

0 players is the average busiest figure across its recent wipes. 41 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If the crowd did not hold, it was under half by day 3.

How often does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE wipe?

There is no telling the next wipe on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE: it wipes whenever it chooses, with no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 9 days 12 hours.

Tag guide

Where does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by the tags on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

These are the tags REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

On what map does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE play?

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE runs a procedural map of size 3,000 with seed 190440001, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE have in place?

You will not find a gather rate in REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE's name. The game's default applies: groups of up to 8 players. survival is the game mode, gather, build and raid in the standard game. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

Server info

Which Rust build is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE running?

On Linux, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, and is it online?

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is live as you read this. Going by the uptime it reports, the last restart was about 47 hours ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. On 13 September 2026 it first appeared on Rust Server Rank.

How smoothly does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE run?

Its average over the last 48 hours was 167 server fps; 135 was the lowest it went. The world carried as many as 49,367 entities, buildings and deployables among them. At its highest, memory use hit 1,766 MB. Lag, to players, is those two things together: low fps and a rising entity count.

Where does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE sit?

There is no region published for REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 85.1.29.131:28015 is its address.

Player count

What kind of population does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE carry?

Right now 0 players are on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE, with 50 slots in total. Averaging 0 players over the last week, it hit a high of 2.

Where does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE place in the rankings?

Over the last seven days, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE has clocked the player hours that put it at #10,434, inside the top 47% of all ranked servers.

How to join

How do you get into REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

You can type client.connect 85.1.29.131:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2635
Protocol To join, run the same version: protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.