Rust Server RankThe weekly server chart
On air 11,767 servers on air 60,429 listening now 3,522 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Serton Local Dev [NO-EAC]

Offline 84.247.45.217:28015 checked 32d ago

This week
16,611down 3.3k
Last week
No. 13,265
Peak
No. 13,219
Days on chart
10
0/ 10
players now
0% full
0
7-day average
peak –
#16,611
rank
top 71%
53d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 26 Sep13,265
  2. now16,611
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average 42/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average 35/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 75/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 94/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

When does Serton Local Dev [NO-EAC] wipe?

The record of wipes on Serton Local Dev [NO-EAC] is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 53 days 10 hours.

Tag guide

Where does Serton Local Dev [NO-EAC] appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Serton Local Dev [NO-EAC]: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on Serton Local Dev [NO-EAC]?

These are the tags Serton Local Dev [NO-EAC] puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163207 (Build): Running game build 163207; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does Serton Local Dev [NO-EAC] play?

A procedural map is what Serton Local Dev [NO-EAC] runs, generated by the game.

What settings and rules does Serton Local Dev [NO-EAC] have in place?

You will not find a gather rate in Serton Local Dev [NO-EAC]'s name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. The VAC anti-cheat from Valve is off.

Server details

What Rust version is Serton Local Dev [NO-EAC] on?

The setup is Rust network protocol 2633 and build 163207 on Windows, and that is Serton Local Dev [NO-EAC]. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Serton Local Dev [NO-EAC], and is it online now?

You will find Serton Local Dev [NO-EAC] offline right now, with its last sighting 32 days 11 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 24 September 2026, logged by Rust Server Rank.

In which location is Serton Local Dev [NO-EAC] hosted?

No region comes from Serton Local Dev [NO-EAC]. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 84.247.45.217:28015.

Population

Is Serton Local Dev [NO-EAC] a busy server?

Right now Serton Local Dev [NO-EAC] is offline, last seen 32 days 11 hours ago.

Where does Serton Local Dev [NO-EAC] sit in the Rust server rankings?

A seven-day player-hours count places Serton Local Dev [NO-EAC] at #16,611 across every ranked server, within the top 71%.

Connect

How do you get into Serton Local Dev [NO-EAC]?

In Rust, press F1 and enter client.connect 84.247.45.217:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs163207
Build Running game build 163207.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.