Artist page · Community
Test
Offline 83.142.15.36:28015 checked 38d ago
- Last week
- –
- Peak
- No. 13,908
- Days on chart
- 7
Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 673/ 700
- 2 Rustoria.co - EU East Long 429/ 475
- 3 Rustoria.co - EU Main 33/ 250
- 4 Rusty Moose |EU Main| 60/ 250
- 5 Rustoria.co - EU East Medium 229/ 200
- 6 Rustafied.com - EU Friday 119/ 150
Quick answers
Wipe times
When does Test wipe?
The record of wipes on Test is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. It has been on this world for 52 days 21 hours.
Tag guide
Which Rust Server Rank filters and lists does Test turn up in?
These Rust Server Rank lists feature Test: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Test?
Here are the tags Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs164530 (Build): Running game build 164530; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does Test play?
Generated by the game, the map on Test is procedural.
What settings and rules does Test have in place?
The name of Test does not state a gather rate. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is Test running?
The setup is Rust network protocol 2633 and build 164530 on Windows, and that is Test. To join, your game must be on the same protocol; Steam handles that update.
How dependable is Test, and is it online?
Last seen 38 days 16 hours ago, Test is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 19 September 2026, logged by Rust Server Rank.
Where in the world is Test based?
There is no region published for Test. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. You'll find it at 83.142.15.36:28015.
Player count
How many players does Test usually have?
The last time Test was seen was 38 days 16 hours ago; it is offline now.
What position does Test hold among Rust servers?
Over the last seven days, Test has clocked the player hours that put it at #13,979, inside the top – of all ranked servers.
How to join
How do you get into Test?
Press F1 in Rust to bring up the console, then enter client.connect 83.142.15.36:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.