Rust Server RankThe weekly server chart
On air 11,743 servers on air 54,666 listening now 3,375 with a crowd 133 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Local 1x1 (no EAC)

Offline 82.34.240.179:28015 checked 7d ago

This week
13,159down 5.9k
Last week
No. 7,231
Peak
No. 7,185
Days on chart
26
1/ 10
players now
10% full
1
7-day average
peak 1
#13,159
rank
top 59%
19d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
The chart run

Rank

daily · 1 is best
  1. 29 Sep7,362
  2. 12 Oct11,475
  3. 21 Oct7,231
  4. now13,159
RankRank in region
15k10k15k20k25 Sep30 Sep11 Oct16 Oct23 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.2 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:15 UTC19d ago 1 – running 1
Fri 25 Sep, 17:32 UTC33d ago 1 – 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

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  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 220/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average 37/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average 31/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average 55/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average 78/ 200
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Local 1x1 (no EAC) when wipe day comes?

1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak.

When does Local 1x1 (no EAC) wipe?

Too few wipes are logged for Local 1x1 (no EAC) to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 19 days is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does Local 1x1 (no EAC) turn up in?

These Rust Server Rank lists include Local 1x1 (no EAC): Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local 1x1 (no EAC)?

Here are the tags Local 1x1 (no EAC) publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167398 (Build): Running game build 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

Which map is in play on Local 1x1 (no EAC)?

The game generates the procedural map that Local 1x1 (no EAC) runs.

What settings and rules does Local 1x1 (no EAC) have in place?

You will not find a gather rate in Local 1x1 (no EAC)'s name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is off.

Server details

Which Rust build is Local 1x1 (no EAC) running?

On Windows, Local 1x1 (no EAC) runs Rust network protocol 2634 and build 167398. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Local 1x1 (no EAC), and is it online?

Last seen 7 days 8 hours ago, Local 1x1 (no EAC) is offline as you read this. It was up 4% of the time across the last 7 full days, 7 of 168 hours. The first sighting here was on 25 September 2026, logged by Rust Server Rank.

Where in the world is Local 1x1 (no EAC) based?

There is no region published for Local 1x1 (no EAC). Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 82.34.240.179:28015.

Player count

How many players does Local 1x1 (no EAC) usually have?

Right now Local 1x1 (no EAC) is offline, last seen 7 days 8 hours ago. It peaked at 1 players in the last seven days, averaging 1.

Where does Local 1x1 (no EAC) sit in the Rust server rankings?

Over the last seven days, Local 1x1 (no EAC) has clocked the player hours that put it at #13,159, inside the top 59% of all ranked servers.

Connect

What is the way to join Local 1x1 (no EAC)?

In Rust, press F1 and enter client.connect 82.34.240.179:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167398
Build Running game build 167398.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.