Rust Server RankThe weekly server chart
On air 11,892 servers on air 102,807 listening now 3,961 with a crowd 356 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

repro - tickserv.com

Offline 82.152.132.81:28015 checked 34d ago

This week
16,320down 536
Last week
No. 15,784
Peak
No. 15,472
Days on chart
8
0/ 10
players now
0% full
0
7-day average
peak –
#16,320
rank
top 71%
34d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 25 Sep15,784
  2. now16,320
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
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  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 449/ 500
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 974/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 48/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 992/ 1000
  6. 6 Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 52/ 250
The request line

Quick answers

from the figures on this page

Wipe days

How often does repro - tickserv.com wipe?

Too few wipes are logged for repro - tickserv.com to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 34 days 6 hours.

Lists and filters

Where does repro - tickserv.com appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include repro - tickserv.com: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.

What is meant by the tags on repro - tickserv.com?

Here are the tags repro - tickserv.com publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): Running game build 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on repro - tickserv.com?

A procedural map of size 3,000 with seed 4242 is what repro - tickserv.com runs, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map.

What rules apply on repro - tickserv.com, and what settings does it use?

The name of repro - tickserv.com does not state a gather rate. 8 players is the group limit, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is on.

About the server

What Rust version is repro - tickserv.com on?

On Linux, repro - tickserv.com runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update.

How dependable is repro - tickserv.com, and is it online?

Last seen 34 days 5 hours ago, repro - tickserv.com is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. It came to Rust Server Rank on 25 September 2026 for the first time.

Where does repro - tickserv.com sit?

No region is published by repro - tickserv.com. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 82.152.132.81:28015 is its address.

Numbers

Is repro - tickserv.com a busy server?

Right now repro - tickserv.com is offline, last seen 34 days 5 hours ago.

What position does repro - tickserv.com hold among Rust servers?

The last seven days of player hours rank repro - tickserv.com at #16,320, inside the top 71% of ranked servers.

Join details

How do you get into repro - tickserv.com?

You can type client.connect 82.152.132.81:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect. Head to https://tickserv.com for its website.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players Capacity: 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs165217
Build Running game build 165217.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.