Rust Server RankThe weekly server chart
On air 11,782 servers on air 67,928 listening now 3,558 with a crowd 196 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Map test

Offline 80.93.118.190:28015 checked 3h ago

This week
10,960up 859
Last week
No. 11,819
Peak
No. 10,096
Days on chart
26
0/ 500
players now
0% full
1
7-day average
peak 1
#10,960
rank
top 49%
4h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
The chart run

Rank

daily · 1 is best
  1. 1 Oct11,977
  2. 15 Oct10,246
  3. 22 Oct11,819
  4. now13,740
RankRank in region
15k10k15k20k27 Sep2 Oct14 Oct19 Oct24 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
00.250.50.75107:0008:0009:00Wiped Thu 29 Oct, 07:51 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 07:51 UTC4h ago – – running 0
Thu 22 Oct, 12:28 UTC7d ago 1 – – 1
Mon 12 Oct, 08:15 UTC17d ago 2 held half 10.2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 513/ 525
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 409/ 450
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 52/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 55/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 57/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average 153/ 200
The request line

Quick answers

from the figures on this page

Wipe times

What should you expect on Map test when wipe day comes?

Averaged over its recent wipes, the crowd reached 2 at the peak. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

How often does Map test wipe?

No next wipe can be predicted on Map test, which wipes at times that follow no pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 4 hours.

Tag guide

Which Rust Server Rank filters and lists does Map test turn up in?

These Rust Server Rank lists include Map test: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

What is meant by the tags on Map test?

Here are the tags Map test publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

What settings and rules does Map test have in place?

No gather rate appears in Map test's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Map test on?

On Windows, Map test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Map test, and is it online?

Last seen 3 hours ago, Map test is offline as you read this. 2 of 168 hours is 1% of the time over the last 7 full days. It came to Rust Server Rank on 27 September 2026 for the first time.

Where does Map test sit?

No region comes from Map test. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 80.93.118.190:28015.

Player count

Is Map test a busy server?

Offline at the moment, Map test was last seen 3 hours ago. It peaked at 1 players in the last seven days, averaging 1. Its busiest hour in the last 48 hours was 07:00 UTC, when it averaged 1 players.

Where does Map test sit in the Rust server rankings?

Over the last seven days, Map test has clocked the player hours that put it at #10,960, inside the top 49% of all ranked servers.

How to join

How do you get into Map test?

You can type client.connect 80.93.118.190:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.