Artist page · Community
JellyJoker
Offline 79.207.183.78:28015 checked 9d ago
- Last week
- No. 15,648
- Peak
- No. 15,125
- Days on chart
- 8
Rank
- 18 Oct15,648
- now15,248
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 214/ 250
- 2 Rustoria.co - EU Main 15/ 250
- 3 Rusty Moose |EU Main| 19/ 250
- 4 Rustoria.co - EU East Long 115/ 200
- 5 Rustoria.co - EU East Medium 40/ 200
- 6 Rustafied.com - EU Friday 42/ 100
Quick answers
Wipe times
When does JellyJoker wipe?
The record of wipes on JellyJoker is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. The world it is running now dates from 10 days 4 hours.
Tag guide
Where does JellyJoker appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature JellyJoker: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do JellyJoker's tags tell you?
The game's server browser picks up the tags JellyJoker publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.
Rules, map and settings
On what map does JellyJoker play?
The game generates the procedural map that JellyJoker runs.
What rules apply on JellyJoker, and what settings does it use?
The name of JellyJoker does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
Server details
Which Rust build is JellyJoker running?
On Windows, JellyJoker runs Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of the update.
How reliable is JellyJoker, and is it online now?
Last seen 9 days 6 hours ago, JellyJoker is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 17 October 2026 it first appeared on Rust Server Rank.
In which location is JellyJoker hosted?
No region comes from JellyJoker. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 79.207.183.78:28015 is its address.
Numbers
How many players does JellyJoker usually have?
Right now JellyJoker is offline, last seen 9 days 6 hours ago.
What position does JellyJoker hold among Rust servers?
Over the last seven days, JellyJoker has clocked the player hours that put it at #15,248, inside the top 69% of all ranked servers.
Join details
What is the way to join JellyJoker?
Press F1 in Rust to bring up the console, then enter client.connect 79.207.183.78:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.