Artist page · Community
Local Test Server
Offline 79.186.61.92:28015 checked 45d ago
- Last week
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- Peak
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- Days on chart
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Rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 673/ 700
- 2 Rustoria.co - EU East Long 432/ 475
- 3 Rustoria.co - EU Main 36/ 250
- 4 Rusty Moose |EU Main| 61/ 250
- 5 Rustoria.co - EU East Medium 215/ 200
- 6 Rustafied.com - EU Friday 127/ 150
Quick answers
Reset schedule
On what schedule does Local Test Server wipe?
Too few wipes are logged for Local Test Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 45 days 2 hours is how long the current world has been up.
Lists and filters
Which Rust Server Rank filters and lists does Local Test Server turn up in?
These Rust Server Rank lists include Local Test Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do Local Test Server's tags tell you?
The game's server browser picks up the tags Local Test Server publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs163794 (Build): The build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does Local Test Server play?
The game generates the procedural map that Local Test Server runs.
What rules apply on Local Test Server, and what settings does it use?
The name of Local Test Server does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is off.
Server info
What Rust version is Local Test Server on?
The setup is Rust network protocol 2633 and build 163794 on Windows, and that is Local Test Server. To join, your game must be on the same protocol; Steam handles that update.
Is Local Test Server online, and how often does it stay up?
Down at the moment: Local Test Server was last seen 45 days 2 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 13 September 2026, logged by Rust Server Rank.
Where in the world is Local Test Server based?
No region is published by Local Test Server. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 79.186.61.92:28015 is its address.
Numbers
How many players does Local Test Server usually have?
The last time Local Test Server was seen was 45 days 2 hours ago; it is offline now.
How to join
How do you get into Local Test Server?
Press F1 in Rust to bring up the console, then enter client.connect 79.186.61.92:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.