Artist page · Community · on air
Testmops Staging
Online EU 78.47.21.235:29015 checked 9m ago
- Last week
- No. 14,459
- Peak
- No. 12,941
- Days on chart
- 40
Rank
- 24 Sep15,837
- 1 Oct12,941
- 8 Oct15,970
- 15 Oct15,854
- 22 Oct14,459
- now15,349
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 00:22 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 555/ 625
- 2 Rustoria.co - EU East Long 418/ 450
- 3 Rusty Moose |EU Main| 136/ 250
- 4 Rustafied.com - EU Friday 51/ 100
- 5 Rustoria.co - EU Main 153/ 250
- 6 Rustoria.co - EU East Medium 292/ 225
Quick answers
Wipe days
What happens on wipe day at Testmops Staging?
Averaged over its recent wipes, the crowd reached 0 at the peak. It took 0 hours from the latest wipe for the crowd to peak.
How often does Testmops Staging wipe?
Too few wipes are logged for Testmops Staging to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 34 days 13 hours.
Lists and filters
Where does Testmops Staging appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Testmops Staging: The EU Rust chart this week and Rust community servers, charted. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by the tags on Testmops Staging?
These are the tags Testmops Staging puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2635 (Protocol): To join, run the same version: protocol 2635; cs169596 (Build): Build number: 169596; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): Region code: none set; EU (Europe): The server browser files this one under Europe. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does Testmops Staging play?
The map on Testmops Staging is procedural, size 3,500, seed 1660485855, generated by the game. Look at it on RustMaps from this page: the same size and seed give the same map. You will see the map name as: Custom Map.
What settings and rules does Testmops Staging have in place?
The name of Testmops Staging does not state a gather rate. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
Which Rust build is Testmops Staging running?
On Linux, Testmops Staging runs Rust network protocol 2635 and build 169596. Steam keeps it updated, but your game has to be on the same protocol to join.
How dependable is Testmops Staging, and is it online?
Testmops Staging is live as you read this. Its own uptime figure puts the last restart at roughly 7 hours ago. It was up 99% of the time across the last 7 full days, 167 of 168 hours. It came to Rust Server Rank on 13 September 2026 for the first time.
How smoothly does Testmops Staging run?
The last 48 hours gave an average of 219 server fps, with a floor of 185. The world carried as many as 71,000 entities, buildings and deployables among them. It climbed to 1,861 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.
Where does Testmops Staging sit?
With its EU tag, Testmops Staging lists itself in Europe. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 78.47.21.235:29015 is its address.
Population
Is Testmops Staging a busy server?
The live picture at Testmops Staging: 0 players, 100 slots. The seven-day average for players is 0.
What position does Testmops Staging hold among Rust servers?
Seven days of player hours give Testmops Staging #15,335 overall, the top 69% of ranked servers, and #2,555 in Europe.
Join details
How do you get into Testmops Staging?
Press F1 in Rust to bring up the console, then enter client.connect 78.47.21.235:29015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/UNVRS.
