Artist page · Community
test
Offline 77.48.47.4:28015 checked 25d ago
- Last week
- No. 13,384
- Peak
- No. 13,206
- Days on chart
- 8
Rank
- 2 Oct13,384
- now15,973
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 366/ 425
- 2 Rustoria.co - EU Main 23/ 250
- 3 Rusty Moose |EU Main| 39/ 250
- 4 Rustoria.co - EU East Long 145/ 200
- 5 Rustoria.co - EU East Medium 63/ 200
- 6 Rustafied.com - EU Friday 66/ 100
Quick answers
Reset schedule
On what schedule does test wipe?
Too few wipes are logged for test to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 25 days 9 hours.
Tags
Where does test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on test?
The game's server browser picks up the tags test publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166586 (Build): Build number: 166586; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.
Map and rules
Which map is in play on test?
Generated by the game, the map on test is procedural.
What settings and rules does test have in place?
You will not find a gather rate in test's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community: a community server. Anti-cheat: Valve's VAC is off.
Server details
Which Rust build is test running?
On Windows, test runs Rust network protocol 2634 and build 166586. To join, your game must be on the same protocol; Steam handles that update.
Is test online, and how often does it stay up?
You will find test offline right now, with its last sighting 25 days 4 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. The first sighting here was on 2 October 2026, logged by Rust Server Rank.
Where in the world is test based?
There is no region published for test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 77.48.47.4:28015 is its address.
Population
Is test a busy server?
The last time test was seen was 25 days 4 hours ago; it is offline now.
Where does test sit in the Rust server rankings?
Over the last seven days, test has clocked the player hours that put it at #15,973, inside the top 70% of all ranked servers.
How to join
What is the way to join test?
You can type client.connect 77.48.47.4:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.