Rust Server RankThe weekly server chart
On air 11,738 servers on air 62,312 listening now 3,391 with a crowd 192 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

RadarTest

Offline 77.20.252.163:28025 checked 35d ago

This week
15,082down 1.9k
Last week
No. 13,222
Peak
No. 13,213
Days on chart
8
0/ 10
players now
0% full
0
7-day average
peak –
#15,082
rank
top 69%
52d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 24 Sep13,222
  2. now15,082
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average 436/ 475
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 384/ 375
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 48/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 32/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 52/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average 143/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

On what schedule does RadarTest wipe?

The record of wipes on RadarTest is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 52 days 23 hours.

Lists and filters

Where does RadarTest appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include RadarTest: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by the tags on RadarTest?

These are the tags RadarTest puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs162929 (Build): The build is 162929; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Map and rules

On what map does RadarTest play?

Generated by the game, the map on RadarTest is procedural.

What settings and rules does RadarTest have in place?

You will not find a gather rate in RadarTest's name. The game's default applies: groups of up to 8 players. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. Community is where you will find it in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.

About the server

Which Rust build is RadarTest running?

On Windows, RadarTest runs Rust network protocol 2633 and build 162929. Steam keeps it updated, but your game has to be on the same protocol to join.

Is RadarTest online, and how often does it stay up?

Down at the moment: RadarTest was last seen 35 days 9 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 23 September 2026 it first appeared on Rust Server Rank.

Where in the world is RadarTest based?

No region comes from RadarTest. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 77.20.252.163:28025 is its address.

Population

How many players does RadarTest usually have?

Right now RadarTest is offline, last seen 35 days 9 hours ago.

What position does RadarTest hold among Rust servers?

The last seven days of player hours rank RadarTest at #15,082, inside the top 69% of ranked servers.

Connect

What is the way to join RadarTest?

In Rust, press F1 and enter client.connect 77.20.252.163:28025 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2633
Protocol Protocol 2633 is required, so your game must be on that version.
cs162929
Build The build is 162929.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.