Artist page · Community
RadarTest
Offline 77.20.252.163:28015 checked 35d ago
- Last week
- No. 14,718
- Peak
- No. 13,724
- Days on chart
- 10
Rank
- 23 Sep14,718
- now14,393
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 6 Sep, 11:57 UTC52d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 271/ 300
- 2 Rustoria.co - EU East Long 229/ 250
- 3 Rusty Moose |EU Main| 19/ 250
- 4 Rustoria.co - EU Main 24/ 250
- 5 Rustafied.com - EU Friday 24/ 100
- 6 Rustoria.co - EU East Medium 95/ 200
Quick answers
Reset schedule
When does RadarTest wipe?
The record of wipes on RadarTest is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 52 days 20 hours is how long the current world has been up.
Lists and filters
Where does RadarTest appear in Rust Server Rank lists and filters?
These Rust Server Rank lists include RadarTest: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
What do RadarTest's tags tell you?
The game's server browser picks up the tags RadarTest publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs162929 (Build): The build is 162929; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Map and rules
On what map does RadarTest play?
Generated by the game, the map on RadarTest is procedural.
What rules apply on RadarTest, and what settings does it use?
You will not find a gather rate in RadarTest's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
Server details
What Rust version is RadarTest on?
Rust network protocol 2633 and build 162929 is the version, Windows the system, and RadarTest the server. To join, your game must be on the same protocol; Steam handles that update.
How reliable is RadarTest, and is it online now?
You will find RadarTest offline right now, with its last sighting 35 days 8 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. It came to Rust Server Rank on 14 September 2026 for the first time.
Where in the world is RadarTest based?
No region comes from RadarTest. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 77.20.252.163:28015 is its address.
Player count
What kind of population does RadarTest carry?
Right now RadarTest is offline, last seen 35 days 8 hours ago.
What position does RadarTest hold among Rust servers?
The last seven days of player hours rank RadarTest at #14,393, inside the top 66% of ranked servers.
How to join
How do you get into RadarTest?
Press F1 in Rust to bring up the console, then enter client.connect 77.20.252.163:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.