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Test
Offline 77.20.252.163:28015 checked 33d ago
- Last week
- No. 15,831
- Peak
- No. 15,472
- Days on chart
- 8
Rank
- 26 Sep15,831
- now16,546
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 164/ 250
- 2 Rustoria.co - EU East Long 142/ 200
- 3 Rusty Moose |EU Main| 16/ 250
- 4 Rustoria.co - EU Main 19/ 250
- 5 Rustafied.com - EU Friday 14/ 100
- 6 Rustoria.co - EU East Medium 62/ 200
Quick answers
Wipe times
On what schedule does Test wipe?
Too few wipes are logged for Test to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 51 days 13 hours is how long the current world has been up.
Tags
Where does Test appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature Test: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on Test?
Here are the tags Test publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): The build is 165217; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Settings
Which map is in play on Test?
The game generates the procedural map that Test runs.
What rules apply on Test, and what settings does it use?
The name of Test does not state a gather rate. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.
Server info
What Rust version is Test on?
Rust network protocol 2633 and build 165217 is the version, Windows the system, and Test the server. The same protocol is required to join, and Steam takes care of the update.
Is Test online, and how often does it stay up?
Down at the moment: Test was last seen 33 days 4 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 26 September 2026, logged by Rust Server Rank.
Where does Test sit?
No region is published by Test. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 77.20.252.163:28015.
Player count
How many players does Test usually have?
The last time Test was seen was 33 days 4 hours ago; it is offline now.
Where does Test sit in the Rust server rankings?
The last seven days of player hours rank Test at #16,546, inside the top 71% of ranked servers.
Join details
How do you get into Test?
Press F1 in Rust to bring up the console, then enter client.connect 77.20.252.163:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.