Artist page · Community
ZONE | LOCAL TEST
Offline 77.110.126.193:28015 checked 4d ago
- Last week
- –
- Peak
- No. 11,500
- Days on chart
- 5
Rank
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 249/ 250
- 2 Rustoria.co - EU East Long 187/ 225
- 3 Rusty Moose |EU Main| 20/ 250
- 4 Rustoria.co - EU Main 21/ 250
- 5 Rustafied.com - EU Friday 25/ 100
- 6 Rustoria.co - EU East Medium 87/ 200
Quick answers
Reset schedule
When does ZONE | LOCAL TEST wipe?
Too few wipes are logged for ZONE | LOCAL TEST to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 4 days 3 hours is how long the current world has been up.
Tag guide
Which Rust Server Rank filters and lists does ZONE | LOCAL TEST turn up in?
These Rust Server Rank lists feature ZONE | LOCAL TEST: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ZONE | LOCAL TEST?
These are the tags ZONE | LOCAL TEST puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Build number: 168909; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Rules, map and settings
On what map does ZONE | LOCAL TEST play?
The game generates the procedural map that ZONE | LOCAL TEST runs.
What settings and rules does ZONE | LOCAL TEST have in place?
No gather rate appears in ZONE | LOCAL TEST's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. Community is where you will find it in the server browser; it is a community server. Valve's VAC anti-cheat is switched on.
Server info
Which Rust build is ZONE | LOCAL TEST running?
On Windows, ZONE | LOCAL TEST runs Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of the update.
Is ZONE | LOCAL TEST online, and how often does it stay up?
Down at the moment: ZONE | LOCAL TEST was last seen 4 days 1 hours ago. Across the last 3 full days it stayed up for 0 of 72 hours, 0% of the time. It came to Rust Server Rank on 25 October 2026 for the first time.
Where does ZONE | LOCAL TEST sit?
There is no region published for ZONE | LOCAL TEST. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 77.110.126.193:28015 is its address.
Population
What kind of population does ZONE | LOCAL TEST carry?
The last time ZONE | LOCAL TEST was seen was 4 days 1 hours ago; it is offline now. Averaging 1 players over the last week, it hit a high of 1.
What position does ZONE | LOCAL TEST hold among Rust servers?
A seven-day player-hours count places ZONE | LOCAL TEST at #11,525 across every ranked server, within the top 52%.
How to join
What is the way to join ZONE | LOCAL TEST?
In Rust, press F1 and enter client.connect 77.110.126.193:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.