Artist page · Community
RedsTestServer
Offline 75.178.1.232:28015 checked 7d ago
- Last week
- No. 11,289
- Peak
- No. 10,335
- Days on chart
- 10
Rank
- 20 Oct11,289
- now13,093
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 621/ 675
- 2 Rustoria.co - EU East Long 393/ 425
- 3 Rustoria.co - EU Main 40/ 250
- 4 Rusty Moose |EU Main| 50/ 250
- 5 Rustoria.co - EU East Medium 157/ 200
- 6 Rustafied.com - EU Friday 99/ 125
Quick answers
Wipe times
On what schedule does RedsTestServer wipe?
The record of wipes on RedsTestServer is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 9 days 13 hours is how long the current world has been up.
Lists and filters
Where does RedsTestServer appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature RedsTestServer: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do RedsTestServer's tags tell you?
These are the tags RedsTestServer puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.
Settings
On what map does RedsTestServer play?
Generated by the game, the map on RedsTestServer is procedural.
What rules apply on RedsTestServer, and what settings does it use?
No gather rate appears in RedsTestServer's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which Rust build is RedsTestServer running?
On Windows, RedsTestServer runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.
How reliable is RedsTestServer, and is it online now?
Down at the moment: RedsTestServer was last seen 7 days 11 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 18 October 2026 it first appeared on Rust Server Rank.
In which location is RedsTestServer hosted?
No region is published by RedsTestServer. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 75.178.1.232:28015 is its address.
Player count
What kind of population does RedsTestServer carry?
Offline at the moment, RedsTestServer was last seen 7 days 11 hours ago.
What position does RedsTestServer hold among Rust servers?
The last seven days of player hours rank RedsTestServer at #13,093, inside the top 59% of ranked servers.
How to join
What is the way to join RedsTestServer?
Press F1 in Rust to bring up the console, then enter client.connect 75.178.1.232:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.