Rust Server RankThe weekly server chart
On air 11,688 servers on air 61,997 listening now 3,447 with a crowd 120 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

RedsTestServer

Offline 75.178.1.232:28015 checked 7d ago

This week
13,093down 1.8k
Last week
No. 11,289
Peak
No. 10,335
Days on chart
10
1/ 10
players now
10% full
0
7-day average
peak –
#13,093
rank
top 59%
9d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 20 Oct11,289
  2. now13,093
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average 621/ 675
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 393/ 425
  3. 3 Rustoria.co - EU MainEU · groups of 16+ · weekly · 312 on average 40/ 250
  4. 4 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 311 on average 50/ 250
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 272 on average 157/ 200
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average 99/ 125
The request line

Quick answers

from the figures on this page

Wipe times

On what schedule does RedsTestServer wipe?

The record of wipes on RedsTestServer is too thin to show a rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 9 days 13 hours is how long the current world has been up.

Lists and filters

Where does RedsTestServer appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature RedsTestServer: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do RedsTestServer's tags tell you?

These are the tags RedsTestServer puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Settings

On what map does RedsTestServer play?

Generated by the game, the map on RedsTestServer is procedural.

What rules apply on RedsTestServer, and what settings does it use?

No gather rate appears in RedsTestServer's name. Up to 8 players per group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Server details

Which Rust build is RedsTestServer running?

On Windows, RedsTestServer runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.

How reliable is RedsTestServer, and is it online now?

Down at the moment: RedsTestServer was last seen 7 days 11 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. On 18 October 2026 it first appeared on Rust Server Rank.

In which location is RedsTestServer hosted?

No region is published by RedsTestServer. What Rust Server Rank shows is where a server says it is, not where the machine stands, which it does not look up. 75.178.1.232:28015 is its address.

Player count

What kind of population does RedsTestServer carry?

Offline at the moment, RedsTestServer was last seen 7 days 11 hours ago.

What position does RedsTestServer hold among Rust servers?

The last seven days of player hours rank RedsTestServer at #13,093, inside the top 59% of ranked servers.

How to join

What is the way to join RedsTestServer?

Press F1 in Rust to bring up the console, then enter client.connect 75.178.1.232:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Build number: 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.