Rust Server RankThe weekly server chart
On air 11,695 servers on air 53,611 listening now 3,212 with a crowd 137 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Oclium Dev Server

Offline 74.244.110.238:28015 checked 6d ago

This week
15,338down 213
Last week
No. 15,125
Peak
No. 15,125
Days on chart
8
0/ 10
players now
0% full
0
7-day average
peak –
#15,338
rank
top 69%
21d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Oct15,125
  2. now15,349
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average 361/ 400
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 336/ 350
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 38/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 32/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 48/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average 175/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

How often does Oclium Dev Server wipe?

Too few wipes are logged for Oclium Dev Server to reveal its rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it is running now dates from 21 days 11 hours.

Lists and filters

Which Rust Server Rank filters and lists does Oclium Dev Server turn up in?

These Rust Server Rank lists include Oclium Dev Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do Oclium Dev Server's tags tell you?

These are the tags Oclium Dev Server puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Running game build 167781; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): No region code is set here. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Oclium Dev Server play?

A procedural map is what Oclium Dev Server runs, generated by the game.

What rules apply on Oclium Dev Server, and what settings does it use?

You will not find a gather rate in Oclium Dev Server's name. 8 players is the group limit, the default in the game. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is off.

About the server

Which Rust build is Oclium Dev Server running?

The setup is Rust network protocol 2634 and build 167781 on Linux, and that is Oclium Dev Server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is Oclium Dev Server, and is it online?

Last seen 6 days 6 hours ago, Oclium Dev Server is offline as you read this. It was up 1% of the time across the last 6 full days, 2 of 144 hours. On 22 October 2026 it first appeared on Rust Server Rank.

In which location is Oclium Dev Server hosted?

No region is published by Oclium Dev Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 74.244.110.238:28015 is its address.

Player count

How many players does Oclium Dev Server usually have?

Offline at the moment, Oclium Dev Server was last seen 6 days 6 hours ago. The seven-day average for players is 0.

What position does Oclium Dev Server hold among Rust servers?

A seven-day player-hours count places Oclium Dev Server at #15,338 across every ranked server, within the top 69%.

Connect

How do you get into Oclium Dev Server?

You can type client.connect 74.244.110.238:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Running game build 167781.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.