Rust Server RankThe weekly server chart
On air 11,890 servers on air 103,852 listening now 4,020 with a crowd 420 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community · on air

ZombieNET

Online 74.110.198.225:28015 checked 10m ago

This week
15,310down 4.4k
Last week
No. 10,870
Peak
No. 10,870
Days on chart
13
0/ 500
players now
0% full
0
7-day average
peak –
#15,310
rank
top 69%
11d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 22 Oct10,870
  2. now15,349
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Sound check

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average 322/ 375
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 439/ 475
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 972/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 47/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 986/ 1000
  6. 6 Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 72/ 250
The request line

Quick answers

from the figures on this page

Reset schedule

How often does ZombieNET wipe?

No rhythm can be read yet from the wipes on record for ZombieNET. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 11 days 23 hours is how long the current world has been up.

Lists and filters

Where does ZombieNET appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include ZombieNET: Rust community servers, charted and Rust zombie servers, ranked. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ZombieNET?

Here are the tags ZombieNET publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Settings

Which map is in play on ZombieNET?

The map on ZombieNET is procedural, size 4,500, seed 1337, generated by the game. Same size and seed, same map, which RustMaps can show you from this page.

What rules apply on ZombieNET, and what settings does it use?

No gather rate appears in ZombieNET's name. 8 players is the group limit, the default in the game. survival is the game mode, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

Server info

Which Rust build is ZombieNET running?

The setup is Rust network protocol 2634 and build 167781 on Windows, and that is ZombieNET. The same protocol is required to join, and Steam takes care of the update.

How reliable is ZombieNET, and is it online now?

ZombieNET is live as you read this. Its own uptime figure puts the last restart at roughly 11 days 21 hours ago. Across the last 7 full days it stayed up for 167 of 168 hours, 99% of the time. The first sighting here was on 17 October 2026, logged by Rust Server Rank.

What is performance like on ZombieNET?

Never below 108, it averaged 129 server fps across the last 48 hours. The world carried as many as 121,087 entities, buildings and deployables among them. It climbed to 6,476 MB of memory at most. Lag, to players, is those two things together: low fps and a rising entity count.

Where in the world is ZombieNET based?

No region is published by ZombieNET. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 74.110.198.225:28015.

Population

How many players does ZombieNET usually have?

Right now 0 players are on ZombieNET, with 500 slots in total. The seven-day average for players is 0.

What position does ZombieNET hold among Rust servers?

Over the last seven days, ZombieNET has clocked the player hours that put it at #15,310, inside the top 69% of all ranked servers.

Join details

What is the way to join ZombieNET?

In Rust, press F1 and enter client.connect 74.110.198.225:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.