Rust Server RankThe weekly server chart
On air 11,908 servers on air 102,404 listening now 3,970 with a crowd 409 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Private Duo - Tailscale

Offline 73.127.59.246:28015 checked 17d ago

This week
11,035down 6.0k
Last week
No. 5,065
Peak
No. 4,598
Days on chart
15
3/ 3
players now
100% full
0
7-day average
peak –
#11,035
rank
top 50%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 4 Oct6,559
  2. 11 Oct5,065
  3. now11,035
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Fans also like

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 346/ 400
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 445/ 500
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average 980/ 1000
  4. 4 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 53/ 100
  5. 5 Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average 991/ 1000
  6. 6 Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average 45/ 250
The request line

Quick answers

from the figures on this page

Reset schedule

When does Private Duo - Tailscale wipe?

Too few wipes are logged for Private Duo - Tailscale to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 25 days 14 hours is how long the current world has been up.

Lists and filters

Where does Private Duo - Tailscale appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Private Duo - Tailscale: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Private Duo - Tailscale?

Here are the tags Private Duo - Tailscale publishes, read by the game's server browser: gmrust (Game mode): Survival, standard Rust style; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To join, run the same version: protocol 2634; cs166652 (Build): Build number: 166652; ptsw (Networking): 'sw' is the network layer here; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

On what map does Private Duo - Tailscale play?

The map on Private Duo - Tailscale is procedural, size 3,000, seed 177013, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What settings and rules does Private Duo - Tailscale have in place?

No gather rate appears in Private Duo - Tailscale's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. Raiding and fighting other players are both possible. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Private Duo - Tailscale on?

The setup is Rust network protocol 2634 and build 166652 on Windows, and that is Private Duo - Tailscale. The same protocol is required to join, and Steam takes care of the update.

How reliable is Private Duo - Tailscale, and is it online now?

Down at the moment: Private Duo - Tailscale was last seen 17 days 21 hours ago. It was up 0% of the time across the last 7 full days, 0 of 168 hours. On 4 October 2026 it first appeared on Rust Server Rank.

Where does Private Duo - Tailscale sit?

No region is published by Private Duo - Tailscale. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 73.127.59.246:28015.

Population

What kind of population does Private Duo - Tailscale carry?

The last time Private Duo - Tailscale was seen was 17 days 21 hours ago; it is offline now.

What position does Private Duo - Tailscale hold among Rust servers?

Over the last seven days, Private Duo - Tailscale has clocked the player hours that put it at #11,035, inside the top 50% of all ranked servers.

Join details

How do you get into Private Duo - Tailscale?

In Rust, press F1 and enter client.connect 73.127.59.246:28015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp3
Max players Capacity: 3 slots.
ts8
Group limit This is the game default: 8 to a team.
v2634
Protocol To join, run the same version: protocol 2634.
cs166652
Build Build number: 166652.
ptsw
Networking 'sw' is the network layer here.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.