Rust Server RankThe weekly server chart
On air 11,821 servers on air 75,561 listening now 3,780 with a crowd 144 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

PuppyWorld

Offline 72.82.243.161:28015 checked 9d ago

This week
13,029down 2.3k
Last week
No. 10,696
Peak
No. 10,135
Days on chart
8
1/ 100
players now
1% full
0
7-day average
peak –
#13,029
rank
top 60%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 17 Oct10,696
  2. now13,029
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average 656/ 750
  2. 2 Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average 51/ 250
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average 89/ 250
  4. 4 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average 369/ 450
  5. 5 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average 177/ 250
  6. 6 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average 162/ 250
The request line

Quick answers

from the figures on this page

Wipe times

How often does PuppyWorld wipe?

No rhythm can be read yet from the wipes on record for PuppyWorld. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. 10 days 1 hours is how long the current world has been up.

Tags

Which Rust Server Rank filters and lists does PuppyWorld turn up in?

These Rust Server Rank lists include PuppyWorld: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do PuppyWorld's tags tell you?

These are the tags PuppyWorld puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required, so your game must be on that version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Map and rules

Which map is in play on PuppyWorld?

Generated by the game, the map on PuppyWorld is procedural.

What rules apply on PuppyWorld, and what settings does it use?

The name of PuppyWorld does not state a gather rate. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

About the server

What Rust version is PuppyWorld on?

The setup is Rust network protocol 2634 and build 167781 on Linux, and that is PuppyWorld. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is PuppyWorld, and is it online now?

Down at the moment: PuppyWorld was last seen 9 days 22 hours ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. The first sighting here was on 17 October 2026, logged by Rust Server Rank.

Where in the world is PuppyWorld based?

No region comes from PuppyWorld. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 72.82.243.161:28015 is its address.

Population

What kind of population does PuppyWorld carry?

Right now PuppyWorld is offline, last seen 9 days 22 hours ago.

What position does PuppyWorld hold among Rust servers?

A seven-day player-hours count places PuppyWorld at #13,029 across every ranked server, within the top 60%.

Join details

How do you get into PuppyWorld?

You can type client.connect 72.82.243.161:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 players.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required, so your game must be on that version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.