Rust Server RankThe weekly server chart
On air 11,773 servers on air 67,310 listening now 3,523 with a crowd 192 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla

Sunnys 2x Main)Fps+max team limit 6

Offline 72.241.102.21:28015 checked 6h ago

2x biweekly wipes vanilla
This week
15,318NEW
Last week
–
Peak
No. 3,802
Days on chart
18
0/ 250
players now
0% full
0
7-day average
peak –
#15,318
rank
top 69%
14h ago
last wipe
biweekly schedule
7d 6h
next wipe
Thu 5 Nov, 19:00 UTC FW
The chart run

Rank

daily · 1 is best
  1. 27 Sep4,547
  2. 4 Oct4,950
  3. now15,349
RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeakWipe
0123422:0023:0001:0002:0004:0005:00Wiped Wed 28 Oct, 22:19 UTCWIPE

Hourly average and peak, UTC.

Sound check

Server performance

Server fpsWipe
010020030040022:0023:0001:0002:0004:0005:00Wiped Wed 28 Oct, 22:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

2.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

  1. 7d 6hThu 5 Nov, 19:00 UTCFW
  2. 13d 9hWed 11 Nov, 22:19 UTC
  3. 27d 9hWed 25 Nov, 22:19 UTC
  4. 35d 6hThu 3 Dec, 19:00 UTCFW
  5. 41d 9hWed 9 Dec, 22:19 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:19 UTC14h ago – – running 0
Thu 1 Oct, 22:44 UTC FW27d ago 0 – 27 days 0
Tue 29 Sep, 21:01 UTC29d ago 2 held half 2.1 days 0
Mon 28 Sep, 21:13 UTC30d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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The request line

Quick answers

from the figures on this page

Reset schedule

What happens on wipe day at Sunnys 2x Main)Fps+max team limit 6?

1 players is the average busiest figure across its recent wipes. It took 0 hours from the latest wipe for the crowd to peak. Above half the peak until the next wipe: that is what happened in 100% of its recent wipes.

On what schedule does Sunnys 2x Main)Fps+max team limit 6 wipe?

Because too few wipes on Sunnys 2x Main)Fps+max team limit 6 are logged to confirm the schedule, the tag sets the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the point where all Rust servers wipe. It has been on this world for 14 hours. The tags say wipes come round every two weeks.

Tag guide

Where does Sunnys 2x Main)Fps+max team limit 6 appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Sunnys 2x Main)Fps+max team limit 6: Best 2x Rust servers, Rust battlefield servers, ranked and The vanilla chart. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b, Vanilla ^v and Battlefield ^i; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

What do Sunnys 2x Main)Fps+max team limit 6's tags tell you?

These are the tags Sunnys 2x Main)Fps+max team limit 6 puts out, and the game's server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): Capacity: 250 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game has to match protocol 2635 to get in; cs168909 (Build): The build is 168909; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): The region code is left blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^i (Battlefield): High rates and kits make for fast PvP. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Sunnys 2x Main)Fps+max team limit 6?

The map on Sunnys 2x Main)Fps+max team limit 6 is procedural, size 2,500, seed 716785090, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page.

What rules apply on Sunnys 2x Main)Fps+max team limit 6, and what settings does it use?

Gather rate on Sunnys 2x Main)Fps+max team limit 6 is 2x, according to its name. The game's default applies: groups of up to 8 players. It runs battlefield, high rates and kits for fast PvP. The server browser lists it under Community: a community server. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. Valve's VAC anti-cheat is switched on.

Server details

What Rust version is Sunnys 2x Main)Fps+max team limit 6 on?

Rust network protocol 2635 and build 168909 is the version, Windows the system, and Sunnys 2x Main)Fps+max team limit 6 the server. Steam keeps it updated, but your game has to be on the same protocol to join.

How reliable is Sunnys 2x Main)Fps+max team limit 6, and is it online now?

You will find Sunnys 2x Main)Fps+max team limit 6 offline right now, with its last sighting 6 hours ago. About 6 hours ago it restarted last, judged by its reported uptime. It was up 1% of the time across the last 7 full days, 2 of 168 hours. The first sighting here was on 24 September 2026, logged by Rust Server Rank.

What is performance like on Sunnys 2x Main)Fps+max team limit 6?

The last 48 hours gave an average of 232 server fps, with a floor of 225. Up to 26,100 entities sat in the world: buildings, deployables and the rest. At its highest, memory use hit 1,274 MB. Players call it lag: fps falling and entities piling up.

In which location is Sunnys 2x Main)Fps+max team limit 6 hosted?

No region comes from Sunnys 2x Main)Fps+max team limit 6. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. You'll find it at 72.241.102.21:28015.

Player count

How many players does Sunnys 2x Main)Fps+max team limit 6 usually have?

The last time Sunnys 2x Main)Fps+max team limit 6 was seen was 6 hours ago; it is offline now. It averaged 0 players over the past seven days.

What position does Sunnys 2x Main)Fps+max team limit 6 hold among Rust servers?

Over the last seven days, Sunnys 2x Main)Fps+max team limit 6 has clocked the player hours that put it at #15,318, inside the top 69% of all ranked servers.

How to join

How do you get into Sunnys 2x Main)Fps+max team limit 6?

You can type client.connect 72.241.102.21:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^b,^v,^i,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp250
Max players Capacity: 250 slots.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Your game has to match protocol 2635 to get in.
cs168909
Build The build is 168909.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Gameplay

^i
Battlefield High rates and kits make for fast PvP.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.