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LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER
Offline 72.178.40.244:29015 checked 30d ago
- Last week
- No. 15,887
- Peak
- No. 15,472
- Days on chart
- 8
Rank
- 27 Sep15,887
- now16,943
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 20:31 UTC30d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
- 1 Rusty Moose |EU Mondays| 398/ 350
- 2 Rustoria.co - EU East Long 204/ 225
- 3 Rustoria.co - EU Main 22/ 250
- 4 Rusty Moose |EU Main| 23/ 250
- 5 Rustoria.co - EU East Medium 120/ 225
- 6 Rustafied.com - EU Friday 43/ 100
Quick answers
Wipe times
What should you expect on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER when wipe day comes?
Averaged over its recent wipes, the crowd reached 0 at the peak. 0 hours after the latest wipe, the crowd hit its peak.
When does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER wipe?
The record of wipes on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is too thin to show a rhythm. Next up on the wipe calendar is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 30 days 11 hours is how long the current world has been up.
Lists and filters
Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER appear in Rust Server Rank lists and filters?
These Rust Server Rank lists feature LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER: Rust community servers, charted. Filter the server list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it shows up.
How should you read the tags on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
These are the tags LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER puts out, and the game's server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required, so your game must be on that version; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.
Rules, map and settings
On what map does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER play?
The game generates the procedural map that LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER runs.
What rules apply on LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER, and what settings does it use?
The name of LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER does not state a gather rate. The game's default applies: groups of up to 8 players. It runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. The VAC anti-cheat from Valve is on.
About the server
Which Rust build is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER running?
The setup is Rust network protocol 2633 and build 165217 on Linux, and that is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Steam keeps it updated, but your game has to be on the same protocol to join.
Is LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER online, and how often does it stay up?
Last seen 30 days 11 hours ago, LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline as you read this. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 27 September 2026 for the first time.
Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER sit?
No region comes from LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 72.178.40.244:29015 is its address.
Numbers
What kind of population does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER carry?
Right now LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER is offline, last seen 30 days 11 hours ago.
Where does LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER place in the rankings?
A seven-day player-hours count places LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER at #16,943 across every ranked server, within the top 71%.
How to join
How do you get into LOCAL AUTOMATION TEST - NOT A PUBLIC SERVER?
In Rust, press F1 and enter client.connect 72.178.40.244:29015 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.