Rust Server RankThe weekly server chart
On air 11,690 servers on air 52,970 listening now 3,210 with a crowd 138 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Rust Provider Runtime Test - Private LAN

Offline 71.193.134.10:28019 checked 12d ago

This week
15,128up 661
Last week
No. 15,789
Peak
No. 15,125
Days on chart
8
0/ 2
players now
0% full
0
7-day average
peak –
#15,128
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 16 Oct15,789
  2. now15,128
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 35/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average 33/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 50/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average 171/ 200
The request line

Quick answers

from the figures on this page

Wipe days

When does Rust Provider Runtime Test - Private LAN wipe?

Too few wipes are logged for Rust Provider Runtime Test - Private LAN to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, which clears every Rust server. 13 days 7 hours is how long the current world has been up.

Tag guide

Where does Rust Provider Runtime Test - Private LAN appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Rust Provider Runtime Test - Private LAN: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Provider Runtime Test - Private LAN?

The game's server browser picks up the tags Rust Provider Runtime Test - Private LAN publishes, which are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams hold at most 8, as the game sets by default; v2634 (Protocol): Your game has to match protocol 2634 to get in; cs167781 (Build): The build is 167781; ptrak (Networking): The network layer is RakNet, the standard one; $r? (Region code): No region code is set here. You'll also find the current player count, the queue and when the world was made in the tags, shown at the top of this page.

Rules, map and settings

Which map is in play on Rust Provider Runtime Test - Private LAN?

A procedural map is what Rust Provider Runtime Test - Private LAN runs, generated by the game.

What rules apply on Rust Provider Runtime Test - Private LAN, and what settings does it use?

No gather rate appears in Rust Provider Runtime Test - Private LAN's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Server info

Which Rust build is Rust Provider Runtime Test - Private LAN running?

On Windows, Rust Provider Runtime Test - Private LAN runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles that update.

Is Rust Provider Runtime Test - Private LAN online, and how often does it stay up?

Last seen 12 days 12 hours ago, Rust Provider Runtime Test - Private LAN is offline as you read this. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 16 October 2026, logged by Rust Server Rank.

Where in the world is Rust Provider Runtime Test - Private LAN based?

No region comes from Rust Provider Runtime Test - Private LAN. It is where a server says it is that Rust Server Rank shows; where the machine stands is not looked up. 71.193.134.10:28019 is its address.

Population

How many players does Rust Provider Runtime Test - Private LAN usually have?

Right now Rust Provider Runtime Test - Private LAN is offline, last seen 12 days 12 hours ago.

What position does Rust Provider Runtime Test - Private LAN hold among Rust servers?

Over the last seven days, Rust Provider Runtime Test - Private LAN has clocked the player hours that put it at #15,128, inside the top 70% of all ranked servers.

Join details

How do you get into Rust Provider Runtime Test - Private LAN?

In Rust, press F1 and enter client.connect 71.193.134.10:28019 in the console. Launch Rust on this page is the other way: it opens the game through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Teams hold at most 8, as the game sets by default.
v2634
Protocol Your game has to match protocol 2634 to get in.
cs167781
Build The build is 167781.
ptrak
Networking The network layer is RakNet, the standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.