Rust Server RankThe weekly server chart
On air 11,829 servers on air 89,289 listening now 4,008 with a crowd 41 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

My Local Dev Server

Offline 71.176.38.233:28015 checked 13d ago

This week
15,085up 769
Last week
No. 15,854
Peak
No. 15,085
Days on chart
8
0/ 500
players now
0% full
0
7-day average
peak –
#15,085
rank
top 70%
24d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 15 Oct15,854
  2. now15,085
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average 636/ 675
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485/ 525
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average 59/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average 36/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average 138/ 200
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average 255/ 300
The request line

Quick answers

from the figures on this page

Reset schedule

When does My Local Dev Server wipe?

Too few wipes are logged for My Local Dev Server to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. It has been on this world for 24 days 3 hours.

Lists and filters

Which Rust Server Rank filters and lists does My Local Dev Server turn up in?

These Rust Server Rank lists feature My Local Dev Server: Rust community servers, charted. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Dev Server?

Here are the tags My Local Dev Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, run the same version: protocol 2634; cs167398 (Build): Running game build 167398; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): The region code is left blank. The tags also hold the players on now, the queue and the world's creation time, all displayed at the top of this page.

Rules, map and settings

Which map is in play on My Local Dev Server?

The game generates the procedural map that My Local Dev Server runs.

What rules apply on My Local Dev Server, and what settings does it use?

You will not find a gather rate in My Local Dev Server's name. Up to 8 players per group, which is the game's default. survival is the game mode, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community: a community server. Valve's VAC anti-cheat is switched on.

Server details

Which Rust build is My Local Dev Server running?

The setup is Rust network protocol 2634 and build 167398 on Windows, and that is My Local Dev Server. To join, your game must be on the same protocol; Steam handles that update.

How dependable is My Local Dev Server, and is it online?

You will find My Local Dev Server offline right now, with its last sighting 13 days ago. Across the last 7 full days it stayed up for 0 of 168 hours, 0% of the time. It came to Rust Server Rank on 15 October 2026 for the first time.

Where in the world is My Local Dev Server based?

No region is published by My Local Dev Server. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. 71.176.38.233:28015 is its address.

Numbers

Is My Local Dev Server a busy server?

The last time My Local Dev Server was seen was 13 days ago; it is offline now.

Where does My Local Dev Server place in the rankings?

A seven-day player-hours count places My Local Dev Server at #15,085 across every ranked server, within the top 70%.

Connect

How do you get into My Local Dev Server?

You can type client.connect 71.176.38.233:28015 into the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect.

Genre tags

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The slot count is 500.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, run the same version: protocol 2634.
cs167398
Build Running game build 167398.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.