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On air 11,622 servers on air 33,162 listening now 2,812 with a crowd 74 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Community

Name of Server as Shown on the Client Server List

Offline 69.181.164.155:28015 checked 27d ago

This week
14,212down 2.2k
Last week
No. 11,977
Peak
No. 11,977
Days on chart
8
1/ 10
players now
10% full
0
7-day average
peak –
#14,212
rank
top 60%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
The chart run

Rank

daily · 1 is best
  1. 1 Oct11,977
  2. now14,212
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Listening figures

Players

No hourly history yet.

Hourly average and peak, UTC.

Sound check

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average 162/ 250
  2. 2 Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 154/ 200
  3. 3 Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 15/ 250
  4. 4 Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average 15/ 250
  5. 5 Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 16/ 100
  6. 6 Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 74/ 200
The request line

Quick answers

from the figures on this page

Reset schedule

How often does Name of Server as Shown on the Client Server List wipe?

Too few wipes are logged for Name of Server as Shown on the Client Server List to reveal its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes with it. The world it is running now dates from 27 days 18 hours.

Lists and filters

Where does Name of Server as Shown on the Client Server List appear in Rust Server Rank lists and filters?

These Rust Server Rank lists feature Name of Server as Shown on the Client Server List: Rust community servers, charted. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do Name of Server as Shown on the Client Server List's tags tell you?

These are the tags Name of Server as Shown on the Client Server List puts out, and the game's server browser reads them: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 players; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game has to match protocol 2633 to get in; cs165217 (Build): Build number: 165217; ptrak (Networking): It runs on RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. At the top of this page, the tags show the players now, the queue and the time the world was made.

Rules, map and settings

On what map does Name of Server as Shown on the Client Server List play?

A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.

What rules apply on Name of Server as Shown on the Client Server List, and what settings does it use?

You will not find a gather rate in Name of Server as Shown on the Client Server List's name. Up to 8 players per group, which is the game's default. It runs survival, the usual game, built on gathering, building and raiding. Fighting and raiding between players is allowed. It is a community server, and the server browser lists it under Community. The VAC anti-cheat from Valve is on.

Server details

What Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of the update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Down at the moment: Name of Server as Shown on the Client Server List was last seen 27 days 17 hours ago. 0 of 168 hours is 0% of the time over the last 7 full days. The first sighting here was on 1 October 2026, logged by Rust Server Rank.

Where in the world is Name of Server as Shown on the Client Server List based?

There is no region published for Name of Server as Shown on the Client Server List. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 69.181.164.155:28015.

Numbers

What kind of population does Name of Server as Shown on the Client Server List carry?

Offline at the moment, Name of Server as Shown on the Client Server List was last seen 27 days 17 hours ago.

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

The last seven days of player hours rank Name of Server as Shown on the Client Server List at #14,212, inside the top 60% of ranked servers.

Connect

How do you get into Name of Server as Shown on the Client Server List?

Press F1 in Rust to bring up the console, then enter client.connect 69.181.164.155:28015. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Genre tags

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players It holds 10 players.
ts8
Group limit This is the game default: 8 to a team.
v2633
Protocol Your game has to match protocol 2633 to get in.
cs165217
Build Build number: 165217.
ptrak
Networking It runs on RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.