Rust Server RankThe weekly server chart
On air 11,737 servers on air 52,840 listening now 3,354 with a crowd 124 fresh wipes in 3 hours The chart updates every five minutes

Artist page · Vanilla · on air

Dallas Rust Large | Biweekly

Online NA 66.51.99.75:28035 checked 8m ago

biweekly wipes vanillaoxidepremium
This week
4,212down 460
Last week
No. 3,752
Peak
No. 3,567
Days on chart
39
0/ 100
players now
0% full
0
7-day average
peak 3
#4,212
rank
top 19% · #707 in NA
13d ago
last wipe
biweekly schedule
21h
next wipe
Thu 29 Oct, 20:51 UTC
The chart run

Rank

daily · 1 is best
  1. 23 Sep6,071
  2. 30 Sep5,506
  3. 7 Oct3,769
  4. 14 Oct5,468
  5. 21 Oct3,752
  6. now4,138
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 38% in NA. Ranked on player hours over the last seven days.

Listening figures

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Sound check

Server performance

01020304000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Tour dates

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:51 UTC, in 21h. Its biweekly schedule tag · low confidence

14.1 days
usual gap
between real wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

Coming wipes

  1. 21hThu 29 Oct, 20:51 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 14d 21hThu 12 Nov, 20:51 UTC
  4. 28d 21hThu 26 Nov, 20:51 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 42d 21hThu 10 Dec, 20:51 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Discography

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:51 UTC13d ago 3 – running 0
Thu 1 Oct, 17:57 UTC FW27d ago 5 halved by day 5 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  4. 4 Gringers Solo Only | Noob Friendly Oct 22NA · groups of 8+ · biweekly · 40 on average 38/ 100
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The request line

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Dallas Rust Large | Biweekly?

4 players is the average busiest figure across its recent wipes. The crowd on the latest wipe peaked 3 hours in. Above half the peak until the next wipe: that is what happened in 0% of its recent wipes. Where it failed to hold, day 5 is when the crowd went under half.

On what schedule does Dallas Rust Large | Biweekly wipe?

Dallas Rust Large | Biweekly's schedule cannot be confirmed from the wipes on record, which are too few; its tag guides the prediction. Thursday 29 October at 20:51 UTC is when the next wipe is due. It has been on this world for 13 days 2 hours. Its tags give a wipe schedule of one wipe every two weeks.

Lists and filters

Where does Dallas Rust Large | Biweekly appear in Rust Server Rank lists and filters?

These Rust Server Rank lists include Dallas Rust Large | Biweekly: Rust community servers, charted, Best US Rust servers and The vanilla chart. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is meant by the tags on Dallas Rust Large | Biweekly?

The game's server browser picks up the tags Dallas Rust Large | Biweekly publishes, which are: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It holds 100 players; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required, so your game must be on that version; cs168909 (Build): Running game build 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code is left blank; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: no altered rates, kits or rules; ^q (Premium): You need Rust's premium status to get in; ^o (Oxide): Oxide (uMod), the plugin framework, is running here; NA (North America): In the server browser it sits under North America; sc1 (Custom tag): Rust does not define this tag as standard: the owner or a plugin set it. At the top of this page, the tags show the players now, the queue and the time the world was made.

Map and rules

Which map is in play on Dallas Rust Large | Biweekly?

A procedural map of size 4,200 with seed 1337 is what Dallas Rust Large | Biweekly runs, generated by the game. The map is the same from the same size and seed, so RustMaps can show it from this page. It runs a map called Dallas Rust Large.

What settings and rules does Dallas Rust Large | Biweekly have in place?

You will not find a gather rate in Dallas Rust Large | Biweekly's name. 8 players is the group limit, the default in the game. It runs survival, the usual game, built on gathering, building and raiding. You can fight and raid other players. The server browser lists it under Community: a community server. Plugins running here: Oxide. Its own description is vanilla: facepunch's game as shipped: no altered rates, kits or rules. You need Rust's premium status to get in. Valve's VAC anti-cheat is switched on.

About the server

What Rust version is Dallas Rust Large | Biweekly on?

The setup is Rust network protocol 2635 and build 168909 on Linux, and that is Dallas Rust Large | Biweekly. Steam keeps it updated, but your game has to be on the same protocol to join.

How dependable is Dallas Rust Large | Biweekly, and is it online?

You will find Dallas Rust Large | Biweekly online at this moment. Its own uptime figure puts the last restart at roughly 11 hours ago. It was up 100% of the time across the last 7 full days, 168 of 168 hours. It came to Rust Server Rank on 20 September 2026 for the first time.

How smoothly does Dallas Rust Large | Biweekly run?

The last 48 hours gave an average of 8 server fps, with a floor of 5. Up to 116,814 entities sat in the world: buildings, deployables and the rest. It climbed to 3,546 MB of memory at most. What you feel as lag is low fps and an entity count on the way up.

In which location is Dallas Rust Large | Biweekly hosted?

The NA tag is what Dallas Rust Large | Biweekly uses to list itself in North America. Rust Server Rank does not look up where the machine stands; it shows where a server says it is. You'll find it at 66.51.99.75:28035.

Numbers

Is Dallas Rust Large | Biweekly a busy server?

Right now 0 players are on Dallas Rust Large | Biweekly, with 100 slots in total. Averaging 0 players over the last week, it hit a high of 3. The busiest point in the last 48 hours came at 02:00 UTC, averaging 1 players.

Where does Dallas Rust Large | Biweekly sit in the Rust server rankings?

The last seven days of player hours put Dallas Rust Large | Biweekly at #4,212, within the top 19% of ranked servers and at #707 in North America.

Join details

What is the way to join Dallas Rust Large | Biweekly?

Press F1 in Rust to bring up the console, then enter client.connect 66.51.99.75:28035. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You need Rust's premium status to get in. You can find its website at https://discord.com/invite/4Hp3e9Hk7v.

Genre tags

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,gmrust,cs168909,^q,sc1,ts8,^o

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players It holds 100 players.
ts8
Group limit This is the game default: 8 to a team.
v2635
Protocol Protocol 2635 is required, so your game must be on that version.
cs168909
Build Running game build 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: no altered rates, kits or rules.

Mods and access

^q
Premium You need Rust's premium status to get in.
^o
Oxide Oxide (uMod), the plugin framework, is running here.

Region

NA
North America In the server browser it sits under North America.

Other

sc1
Custom tag Rust does not define this tag as standard: the owner or a plugin set it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.